It's not. This is what you need to do:One thing I've wondered is how you have some civilizations gaining faith or science trough trade routes as I thought it was hard coded for only gold and culture?
No, they're just in the mudpack. I am looking at creating some stand-alone civs based on the Anno Domini ones, but they generally will need a new UA, as a lot of them are taken from Firaxis civs that aren't in the mod or from civilizations created by other modders.Pardon the nub question, but are these civs available for use outside of the modpack, in a regular Civ game?
In that case, I have a mod to update. Thank you!
Thanks for playing the game and feeding back. It's funny you should mention the words in the traits and tech tree; it actually bothers me how Firaxis don't follow the correct grammatical format with their wording. I do - you'll have to forgive me, but I'm a middle-aged English guy who studied English Language at University and will always seek to write in the correct English style. Sorry you (or anyone else for that matter) do not like itI just played a game with the mod, but haven't finished it yet. Two things that bothered me: Some words in the traits and in the tech tree don't start with an upper case, and because you only unlock certain luxury resources until later in the game those who spawn away from the early luxuries won't have neither gold nor happiness for much of the game, this happened to me and it's really frustrating, even though I only had a small empire and military, I still struggled with that.
I hadn't realised you'd updated the art - it looks really good, so I'll update the art in Anno Domini!Also I spawned right next to Parthia, why haven't you updated their art yet?![]()
Hello! I have 2 observations:
-Epic og Gilgamesh is supposed to add an engineer specialist spot. It adds an engineer point instead.
-Finishing the Ceremony tree does not grant a free Great Writer (sadface)
Keep up the good work !
Excellent work, TNX for this mod.
I was wondering, is there a way to play this mod with YnAEMP, or some larger map that include most of this civilizations with their true start locations?
Thanks for the comments! At the moment, there are only larger maps with TSLs for the G&K version of Anno Domini. I've not tried them with BNW, but if you want to give them a go, then search for Anno Domini on steam and some maps will come up in the results. As these are third party additions, I'm not able to offer support, but the map creators will be able to help.
It's really hard to make any gold and to keep happy. Happiness is not the biggest problem but trying to make gold seems impossible. I have checked out the tech tree and tried to see where I can go to obtain more but for example, I can't see where more trade routes become available or increase in length? I have reached 150bc and can't take the Romans out of Italia as I just don't have any gold?? My research is at a stand still. This is such a great mod but do feel this one area needs some tweaking.
The scorpio was a smaller catapult-type weapon, more of a sniper weapon than a siege engine, operated by one man. The scorpio was basically an early crossbow, a "catapult with bolts"