Another Civ 5 Anarchy- Who's counting how many

clearmurky

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Nov 16, 2010
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I've seen the Anarchy games, so I decieded to start my own. Thanks to Sparthage, I know how they work.

Civilization-Rome
Difficulty- Prince, Level 4
Capitol and other city names-Spawn Central;_______
Enemy Civs-Greece, Egypt, Germany, and Max CS
World Type, Size, and other details- Duel-sized, Tiny Islands
Start- Ancient Era
SP Track, and policies-Tradition, then Autocracy
Techs-Beeline to Calender
City Queues
Post for either other things I missed, or orders.
 
I forgot the rules.
save_Ferris' Rules
TEN COMMANDMENTS OF ANARCHY

1. Thou shall not contradict what someone else says.

2. Thou shall not gift units or donate cities. I'll tell you if a donation you want to make is too much (over 1000 gold, etc.). Trade is okay.

3. Thou shall not kill units.

4. Thou shall be reminded that if no one chooses what I shall do, I will choose myself.

5. Thou shall also know that the game shall be done 10 turns at a time, one part per day or so, might be longer.

6. Thou can choose the settings for right now, except for the difficulty (Prince) and speed (Standard). Thou can choose advanced settings too, but I will just go with random settings on "default".

7. Thou shall be able to give general directions, but please specify if possible, and no commands that I find too destructive.

8. Thou shall only give up to two commands per 10 turns.

9. Thou shall not wonder why I only posted nine of these.
 
Play as Rome in a Duel-sized Tiny Islands World

edit: Anarchy games are spreading like the Plague in Medieval Europe. :mwaha:
 
Here lets give you a full load:

AIs: Max
City States: None
Tech Path: Beeline to Calendar
Other Stuff: Allow Save Policy, Allow Save Promotion, One City Challenge, and as soon as Calendar is researched you must build Stonehenge regardless of what you are building.
 
There are 4:
The First Civ V Anarchy Game
DARE Me (ended)
Descent into madness
Yours

Even if your units are mostly healed, use instant-healing for all promotions if they are not at full health. Have 3 enemy civs, Greece, Egypt, and Germany, with no CSs.

Edit: Thanks for using my rules! Although remove the 2 commands per 10 rules part if that doesn't apply.
 
I thought you could put as many as you want. If it's four, then put the max number of CSs on the map. I want a really crowded map.
 
Never mind. Here are the commands:
Civilization-Rome
Difficulty- Prince, Level 4
Capitol and other city names-Spawn Central
Enemy Civs-Greece, Egypt, Germany, and Max CS
World Type, Size, and other details- Duel-sized, Tiny Islands
Start- Ancient Era
SP Track, and policies-Tradition, then Autocracy
Techs-Beeline to Calender
Other-Build Stonhenge Immediately after
-If unit is injured, and has promotion, use it on fully heal
 
After calender, go straight to optics for embarkment.
 
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