They continue to impress with response to fan concerns, for example also changing the great works back.
Same. havent even test the new patch. war is boring and i dont hear mutch improvement so still play VPFighters can still NOT deploy from Airstrips.
Back to Vox Populi.
Same. havent even test the new patch. war is boring and i dont hear mutch improvement so still play VP
The Great Works system would have been more or less fine if they added a "compact mode" for the Great Works menu that eliminated excess space and made everything take up about half the space it does now in both dimensions. ...and also made it scroll vertically, since it doesn't for some reason.Of course it makes me wonder if they even tested some of these features. I know their QA team isn't large, but the great works thing was kind of obvious. Not a big deal when everything is on one page, but god forbid you play Eleanor and have theater squares in every city.
But they are still good as bomber bases, right?Fighters can still NOT deploy from Airstrips.![]()
Fighters can still NOT deploy from Airstrips.
But they are still good as bomber bases, right?
Just have to re-conceptualize what airstrips are, and their purpose.
(sigh), until their function changes, if it ever does.
The Great Works system would have been more or less fine if they added a "compact mode" for the Great Works menu that eliminated excess space and made everything take up about half the space it does now in both dimensions. ...and also made it scroll vertically, since it doesn't for some reason.
But the way it is now is just silly. It's one of the ugliest menus in the game and it's so ugly that trying to make it more functional just makes it worse.
Even if they just added a "filter" menu so that you can limit to only show relevant city spots for great work pieces. Or having some sorting options, or other way to arrange things. Especially with some civs' cities, it can be really hard to remember exactly which one it was that I wanted to move the work to.
Squashed. As an FYI, this update was a quickie to take care of the most egregious problems that you folks were kind enough to point out. We're still working hard, reviewing each of these issues. Thanks all!
Really, the drag-and-drop system's main problem was the interface around it; it is awkward to use drag-and-drop for something you can easily get lost in, and something you'll probably need to scroll through. I would love to see this interface get retouched in a later patch, if anyone's watching.I thought dragging Great Works worked quite well actually and adapted fairly quickly. Did we really give this change a fair chance civfanatics community?