Round 2: Isabella encounters the ultimate foe: AP GLITCH!
Sorry guys, it looks like the first game in the series will tank. I don't think I can get get an AP win, and I didn't save before I caused the problem. I'll write the update. See what you guys think:
When we left off I was massing on the Incan border, preparing to take them out before they became a problem. However, a turn of events caused me to rethink my strategy!
I swapped into confuc after a few turns of spreading it to the rest of my cities. Now China is a sitting duck heathen. I would be abusing that fact obscenely.
A tech trade:
Aforementioned swap of religions:
Beelining Liberalism, using tech trades to stay up otherwise:
Finally, I catch a break, as some wars break out:
Unfortunately, the AP actually forced me into war with Justinian, along with Korea for a super dogpile on him. That's ok. More distractions the better.
And I'm ready for China:
SAME TURN:
China stages a counter offensive of a joke sort on my northern border. Nothing spiritual + slavery can't handle:
To end the first war after taking 2 cities:
Chinese lands. Basically my strategy in taking out china was to control the AP completely again. If I can bump him out of christianity or kill him then I am the only member eligible for a diplo win. Now that I'm in Confucianism, I have friends to vote for me also. China's lands:
More trades:
Deficit research off of capture money let me to win liberalism:
I catch a bad break off the AP. Unfortunately this game is more a walkthrough on how the AP can screw you
.
More Trades:
The city the AP gave back, along with the other southern city, is cut off. We prepare to do even more damage to the chinese:
To appease the masses:
We find that the Byzantines are in theocracy:
The war on China continued for a while then I took peace for money to regroup. They try to AP me out of a city, yeah right Qin. I have your pop now. Resolution...FAILS
I decide to put up a distraction for China while I heal and build more troops:
And here we go again, 3rd war with China:
Something kind of cool happens. The Koreans/Incans both go free religion, AND STAY FRIENDLY. I'd captured a Hindu city, so guess what? I go hindu. I will have only 1 enemy after the war with china: the weak byzantines!
China would capitulate but I didn't want to deal with nonsense just to have a 1 city vassal:
And finally, the winning moves:
I made sure virtually every korean city had the religion. Everyone else but HC (who was clearly spreading religions massively, so I delayed) and Justinian had Christianity already. The final moves:
Xian had the religion. Convenient.
OK GUYS. This is the cutoff point for this part. After I killed China, a chair vote came up for the Apostolic Palace. I voted for myself, the only eligible person for chair. I then switched to Hindu that turn, not thinking anything of it. That was around 1480 AD. 115 years later, there's still no chair winner?
So if you're interested in AP wins, I already won, but the game glitched. I've played through to nearly 1800 AD. It's not a matter of having the votes, THE ELECTION FOR CHAIR NEVER OCCURS. I OWN THE AP. I DO NOT HAVE MASS MEDIA. NO MATTER WHAT ELSE HAPPENS, THAT VOTE SHOULD COME UP MORE THAN ONCE IN 300 YEARS/ 100+ turns!
If it had, I win. So enjoy that win, even though the game wants to pretend I didn't...