Okay, played till currency was in.
First made this deal:
And founded fish city which started on a monument. Decided to work the jumbos as that way the monument would be built in 8 turns naturally, whereas the whip would take 11 turns. This way we can work the fish 3 turns earlier eventually.
Fiddle with Lakamha to set up 2-pop whips of axes. Do that twice for good overflow to the GLib. As I hand it over we have 3 turns left on GLib working 3 1f2h tiles at size 3 starving slowly. Yet another whip could've been set up, but obviously whip anger is rather high so went for this option for the last hammers on GLib.
The capital also whips an axe for 2 pop, which is used to finish the rax and overflow into worker to let whip anger cool off. The time where we can start mining and chopping approaches.
Mayapan got its granary at 14 food and is nearly finished with the WB it already had queued. I guess it's for fish city? Or for scouting. Fish city itself is also building a WB, either for its fish or to scout the land north of it.
Chicken Pizza finished library and continued settler which is just whipped and is heading NE. Right now in the capital.
Uxmal has grown to 4 and resumed work on settler. Next turn it can be 2-pop whipped.
Both these settlers can settle the wide open in the north east. That has some urgence, as Capac settled there as well.
You might appreciate in the picture the units heading towards Hurrian. It's defended by 3 warriors, with a fourth on guard just next to it. Should be ours next set. A road is nearly built towards the city (worker is next to it guarded by axe).
Finally the tech screen. All 3 AIs got alphabet, HC was the first 3 turns ago. He also had the nerve to demand aesthetics which I had to decline.
We can get everything on the table if we throw in currency too. However, we might want to get PH quickly so we can also trade for monarchy that SB and HC both have. We could tech it in 1 turn.
Christianity and taoism where both FIADL during the set.