futurehermit
Deity
- Joined
- Apr 3, 2006
- Messages
- 5,724
Well, after my 2nd failed emperor domination attempt which was quite miserable compared to the first one, some advice I got was to prioritize economy instead of military early on.
So, I sat down and started thinking about early sources of $$$. Here is what I came up with, please add any I've missed.
1) Found religion, farm a gp, and get a shrine. Spread the religion.
2) Improve trade routes. GLH, TOA, and Currency (and Cothon if Carthage)
3) Improve and work $$$ tiles. Cottages (especially on rivers), coastal tiles and Colossus (especially if financial), precious metals (gold, silver, gems).
4) Spoils of war (make sure it is cost-effective though not like my 2nd dom attempt)
5) Courthouses and Markets
6) Leader traits: Financial, Organized, and to a certain extent Spiritual
7) Great people? Could settle GP/GM but I think they're better off spent on other things...
Have I missed anything???
Synergies:
1) Oracle-Col for religion, prophet, and courthouses
2) GLH-Colossus-ToA-Currency(-Cothon if Carthage) for very profitable coastal cities.
Please discuss
So, I sat down and started thinking about early sources of $$$. Here is what I came up with, please add any I've missed.
1) Found religion, farm a gp, and get a shrine. Spread the religion.
2) Improve trade routes. GLH, TOA, and Currency (and Cothon if Carthage)
3) Improve and work $$$ tiles. Cottages (especially on rivers), coastal tiles and Colossus (especially if financial), precious metals (gold, silver, gems).
4) Spoils of war (make sure it is cost-effective though not like my 2nd dom attempt)
5) Courthouses and Markets
6) Leader traits: Financial, Organized, and to a certain extent Spiritual
7) Great people? Could settle GP/GM but I think they're better off spent on other things...
Have I missed anything???
Synergies:
1) Oracle-Col for religion, prophet, and courthouses
2) GLH-Colossus-ToA-Currency(-Cothon if Carthage) for very profitable coastal cities.
Please discuss
