TrippedOnACloud
Warlord
- Joined
- Jun 28, 2012
- Messages
- 294
The imbalance I'm concerned about isn't so much AI vs Player, as the sheer magnitude of the research boost at such an early stage of the game. I haven't tried starting a new test game yet, but in my current game, with only two Master Hunters actually hunting, I was able to more than triple my three-city empire's research output through hunting, without even particularly trying. I strongly suspect that a start site with caves combined with an actual focus on hunting can achieve something like 10x "normal" research speed until well into the Ancient Era. It's not "Do I do A to get 10% more research, or B to get 10% more production", it's "If I have caves and do this, I will get 1000% more research".