-New filter to pick natural wonders that can appear in a game
-Some tweaks to forest fires
-Some unspecified balance changes that will be in patch notes
-New mode: Shuffled techs and civics
The natural wonder picker is cool. But I feel like folks have been clamoring stronger for that exact thing (an include/exclude list for randomization) for Civ opponents (in both AI and MP), so I'm surprised that they didn't do that as well.
Blind tech/civic mode does seem like an interesting way to shake up your game a bit. Anyone know what old 4x game had a 'blind research' mode that Anton was playing?
I'm interested to see the Government Plaza changes. Choosing Natural wonders and randomized trees aren't for me, though I might try at least one game with randomized trees... someday. I'll probably play a game with every game mode on once they're all released.
Cliffs of Dover will disappear from a lot of people's game
Oh yeah, randoms techs and civics and a natural wonder picker is all good news ! I often try to make thematic games, like East Asia (using only appropriate civs), Africa or South America. This can make it a lot more thematic !
Can we also get a luxury resources picker as well ? Pretty please.
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