Margim and R8XFT: I have created a new mod implementing the Australians as agricultural and scientific, using Menzies as the leader and Light Horse as the UU.
Light Horse: 6/5/3 80 shields, replaces Cavalry, upgrades to Air Cavalry.
I have also added a new unit: Air cavalry, which is a UH-1 "Huey" chopper I found in the unit library. Its a 12/5/2 land unit that treats all terrain as a road. Cost: 110 shields. All forms of Cavalry can upgrade to Air Cavalry after the discovery of Advanced Flight, and all civs can build it. Requires oil and rubber like the Helicopter transport.
I found some cavalry with a different hat in the unit library which im using as the graphic for the Light Horse. I also used LordAzrael's original city list.
Military Leaders: Breaker Morant, John Monash, Weary Dunlop, Peter Cosgrove.
Scientific Leaders: Hugh McKay, Douglas Mawson, Mark Oliphant, Victor Chang.
The new units work correctly in debug mode, but I haven't yet played a game to see if the upgrading works correctly.
Additionally, I haven't tested the balance of the Air Cavalry unit. I think it has potential to be too good, but I think the possibility to follow history by upgrading mounted cavalry to helicopter cavalry is neat. I don't mind changing the stats if it turns out to be diabolical, but I'd like to keep it in the mod if possible.
Anyway, the big problem is that I've been unable to work out how to get R8s' menzies leaderhead working, and also that the new units I have added have no sound. If you guys feel like testing the mod or even just helping me sort out the graphics and sound, I'd really appreciate it.