Australians Mod

Great idea:goodjob: :D

There are not enough Western Australian towns.:(

What about Albany? The greatest natural harbour in Australia. Better than Sydney.
It's where the Anzacs sailed from in WW1.

Busselton. Longest pier in Australia. Most of the railway sleepers in the UK were exported from here.

Geraldton. Significant part of Australia's wheat and crayfish exported from here.

Tom Price. Largest Iron ore mines in the World.

Kimberly, diamonds.

Many others, but I guess you are not interested.

Keep up the good work.:goodjob:
 
This look like being the best little bloody mod this side of Alice.

Will you be putting the aborigines in as from one tribe or as a conglomerate of all Aussie aboriginies? That way, as a conglomerate, you could have Trugganinni(?) in with David Gulpolil and Eyvonne Gollagong (My spelling is a shocker).

How about changing what the leaderhead says into something aussie like when he gets a good deal negotiating saying" Rippa Rita" or if he's getting ripped off " Fair crack of the whip mate".

Idea's for Great Leaders
Peter lalor
Bob hawke
Paul Hogan
Banjo Patterson
Skippy ( I'm not joking).



Can't wait for the end product mate
 
I have a map that you may want to use with this mod, a second generation of this mod, or perhaps a scenerio. There is a link to it on my signature.
 
I remember doing a map of Australia last year, it is posted to the forums if you want to have a look for it. (I have been told it would be really hard to play at the higher levels though.)

Thanks.
 
Hmmm, I don't know. I mean, aren't the Kiwis already mad enough that Russell Crowe is being claimed as Australian?
Well he does LIVE in/near Coffs, so I'd say he's Aussie... and he has a beer gut *snicker*
 
I don't want to start anything here about leaders, I agree with barton, but if it ever got up, I would want Curtin, our great, unsung wartime saviour. There was a poll of historians a couple of years ago, to name their great Australian leaders, and of the seven polled, 4 chose Curtin and 3 chose Menzies. Menzies is too political. Curtin was the epitomy of what a great leader was. Humble, genuine, forward, intelligent, human.

John Curtin would be a great national leader for the Australian mod.
 
You should make a UU called the hunter. He should have a boomerang and should take the place of the archer. His stats should be 3.1.1
 
You could make the sports stadium, Civ specific to australians
 
I was using version 3 of this mode on Civ 3 1.29f and it crashed when I won the game (something about missing icons in the pediaicons.txt file.)

Thanks.
 
Hmmm well that would make sense.

I just wanted to know cause I want to make a mod so if this has died then I'll pick it up where this ended.
 
Greetings people.

I'm sorry I haven't posted here in such a long time, but I haven't been able to find the time or motivation to continue this modpack (since even though PTW was a decent expansion for singleplayer, it still needed more work).

Now that Conquests is out, and I have a bit more time available these days, I've found the motivation for resurrecting this mod.

But with the many new features of Conquests, I'm in need of suggestions concerning the following:

1. Leaders. Now that there are two types of leaders, the list will have to be completely revamped. A few names of some great Australian military leaders and some great Australian scientists would be good to hear. I have a couple here (some were suggestions earlier in the thread). And I can only think of three scientific leaders so far. The only others I could think of are explorers and not really scientists or great thinkers.

Military Leaders:
- Monash
- Cosgrove
- Morant
- Dunlop

Scientific Leaders:
- Wentworth (explorer, helped begin public education in NSW and helped found Sydney University)
- Mawson (Antartica explorer)
- Oliphant (nuclear physicist, involved in the Manhattan Project)


2. Traits. I've been thinking of making the Australians agricultural. This means that the Australians could be Agricultural/Industrious, Agricultural/Scientific. Alternatively, they could remain Scientific/Industrious. I'm personally considering Agricultural/Industrious, but the traits are still open for discussion.



3. Unique unit. The Anzac has been a great UU. And I still plan on making the Australian UU a beefed up All-terrain-as-road infantry. But since the Anzacs were from New Zealand as well as Australia, I was thinking that a more Australian name for the unit would be better. Or should I keep it as the Anzac (The Carthaginians have "Numidian" mercenaries, and the Dutch have "Swiss" Mercenaries after all. What does the multinational status of a unit matter when other civs have units of other nationalities as their UU?)


4. Civ Leader. I am thinking of changing the leader to Curtin


5. Which civ should be replaced? Since there are now no more empty slots for civs to be added, a civ will need to be replaced. I was thinking the Babylonians/Sumerians, or the Byzantines.
 
The Byzantines are definitely easy to get rid of. I always thought of the Greeks or Romans in the middle ages as the same as the Byzantines.

However, the Sumerians and Babylonians also seem a bit too much alike, with most of the city list of the Sumerians (including their CAPITAL) being in the Babylonian list. Either one would be just as easy to remove as well.


I suppose the Byzantines are the ones to be removed, though it would be a shame to see Theodora go since she is perhaps the best female leaderhead Firaxis have done.
 
Just a thought...


Should not the 'anzac' special unit instead be named 'digger' ?

I.e. ANZAC stands for Australian and New Zealand Army Corps while digger is what they nicknamed Australian soldiers....

Makes sense, eh?

By the way, top stuff on the Australian mod! Lovin' it.
 
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