Greetings.
When the game is launched in multiplayer, some of the pings show 0, and all players (sometimes host) crash, and cannot re-connect until the game is advanced a turn, at which point they can hot join without problems.
The current Axis & Allies mod/map, a WWII adaptation of the old board game, with mod specifications is here:
http://forums.civfanatics.com/downloads.php?do=file&id=4614
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This bug is extremely annoying, and disturbs the very important opening moves for each player. The AI is especially incompetent with it's handling of carriers, advancing them unescorted...
Any ideas on what the problem is? I have tried to have players clear the cache, but this seems to have little effect.
Bigben34
When the game is launched in multiplayer, some of the pings show 0, and all players (sometimes host) crash, and cannot re-connect until the game is advanced a turn, at which point they can hot join without problems.
The current Axis & Allies mod/map, a WWII adaptation of the old board game, with mod specifications is here:
http://forums.civfanatics.com/downloads.php?do=file&id=4614
---------------------------------------------------------------------
This bug is extremely annoying, and disturbs the very important opening moves for each player. The AI is especially incompetent with it's handling of carriers, advancing them unescorted...
Any ideas on what the problem is? I have tried to have players clear the cache, but this seems to have little effect.
Bigben34