BO4 - sw 150bc-50ad
pre-turn- leave most as is.
plan to meet some cool girls over the water.
1- Myxamatosis gorse > horse,
Zulu GET SUN TSU's
SPOT yellow borders, just a step off our south tip, to the esat.
2- Bs Idiot horse > harbor, Soul food horse > settler, AKs oasis pike > pike,
WE MEET CLEO
![Party [party] [party]](/images/smilies/partytime.gif)
and were UP on her (Writing, Currency and Construction)
IBT- one galley goes to sleep wit de fishes.
3- Un colon a la con founds Die Soul de guerre (stealing spanish dyes) > lib,
and i venture forth some more, meeting...

the bablling idiots!
which turn out to be, well, not so idiotic?
they have Republic, Mono and Engineering
IBT see some iberian-american action. the babe is beating the bob.
4- B's Idiot harbor > MDI

, Bedlam galley > MDI, Sanaberg MDI > MDI,
and we send a couple of detectives to look for more fishes.
one galley survives the crossing of the red sea, arriving at the shores of Egypt.
IBT now the bob is beatint the babe (spears goes red the E on 2 MDIs)
5- Soul food settler > MDI,
6- Suez Steak pike > MDI, Academy south galley > galley, Casa banana cat > lib,
7- Bs Idiot MDI > MDI, Myxamotsis horse > galley, Flooded desert lib > harbour,
Peace with spain ends
8- AKs oasis pike > MDI,
our SoD now consists of 6 cats, 8 MDIs, a sword and 2 pikes. some scatterings more, around.
wait for more to arrive.
9- Soulfood MDI > settler,
just one more turn to go...
decide i REALLY want to rename a town.
10- Bs Idiot MDI > MDI, Bedlam MDI > MDI,
DECLARE on the spaniards!
grab 2 slaves off Valencia.
and get stranded 1 tile away from my new town (Idiotic, i know. planning is everything, and seeing the movement doesnt take much CPU power)
our SoD has a combat settler in.
there is also a galley on the eastern shore carrying a settler.
enjoy the spanish war
