B04: What if they were wrong?

Ok, I guess this comes to the part where I'll just designate someone to walk in :evil:
Thus, and unless anyone steps in (in which case, disregard this)

SW: up
Viper: On Deck
 
I was thinking it might be hard to keep such a game going with an undefinite roster. We should probably have a real roster, so people can get skipped. :p
 
I just picked the 2 who played the longest time ago, MP. And well, I guess if you don't try something new, you never improve, so I like to try things around like that. Just doesn't always work (it went to hell in B01 too ;))
 
BO4 - sw 150bc-50ad

pre-turn- leave most as is.
plan to meet some cool girls over the water.

1- Myxamatosis gorse > horse,
Zulu GET SUN TSU's
SPOT yellow borders, just a step off our south tip, to the esat.

2- Bs Idiot horse > harbor, Soul food horse > settler, AKs oasis pike > pike,
WE MEET CLEO [party]
and were UP on her (Writing, Currency and Construction) :cry:

IBT- one galley goes to sleep wit de fishes.

3- Un colon a la con founds Die Soul de guerre (stealing spanish dyes) > lib,
and i venture forth some more, meeting... :rockon: the bablling idiots!
which turn out to be, well, not so idiotic?
they have Republic, Mono and Engineering :dance:

IBT see some iberian-american action. the babe is beating the bob.

4- B's Idiot harbor > MDI :D, Bedlam galley > MDI, Sanaberg MDI > MDI,
and we send a couple of detectives to look for more fishes.
one galley survives the crossing of the red sea, arriving at the shores of Egypt.

IBT now the bob is beatint the babe (spears goes red the E on 2 MDIs)

5- Soul food settler > MDI,

6- Suez Steak pike > MDI, Academy south galley > galley, Casa banana cat > lib,

7- Bs Idiot MDI > MDI, Myxamotsis horse > galley, Flooded desert lib > harbour,
Peace with spain ends :evil:

8- AKs oasis pike > MDI,
our SoD now consists of 6 cats, 8 MDIs, a sword and 2 pikes. some scatterings more, around.
wait for more to arrive.

9- Soulfood MDI > settler,
just one more turn to go...
decide i REALLY want to rename a town.

10- Bs Idiot MDI > MDI, Bedlam MDI > MDI,
DECLARE on the spaniards!

grab 2 slaves off Valencia.

and get stranded 1 tile away from my new town (Idiotic, i know. planning is everything, and seeing the movement doesnt take much CPU power)

our SoD has a combat settler in.
there is also a galley on the eastern shore carrying a settler.

enjoy the spanish war :D
 

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The marching on continues, merry news :D
SW said:
Un colon a la con
:lol: @ Khan

Roster:
(15)-Viper275
(15)-MeteorPunch
(20)-Khan_Asparuh
(25)-Beorn
(25)-sanabas
(25)-Soul_Warrior
 
subliminal to Viper: feeeeeeeeeel compelled to play !!!
If there's no other way of having it rolling, I'll just revert back to the old fashioned 24/48 turn basis.
 
Die Soul de guerre was founded on turn 3, and I think the war was declared on turn 10. Does this mean that we've been good neighbors for 7 turns? Or have we shot our reputation?
EDIT: We've declared on turn 10... :confused:
 
Yes, very good boys :,(:mischief::nono::thumbdown

Roster:
Viper275 <- Up
MeteorPunch <- On Deck
Khan_Asparuh
Beorn
sanabas
Soul_Warrior

24 hours got it, 48 hours play it. A bumped missed turn will be swapped anytime possible, so I'll keep this rolling and bumping.
 
Good, I thought about this game sometime yesterday but I had totally forgotten by the time I hit a computer. I guess we'll go with the steady:

Roster:
Viper275 :bump:
MeteorPunch <- Up
Khan_Asparuh <- On Deck
Beorn
sanabas
Soul_Warrior

As I don't like pushing anyone into playing, and since I want this a-rolling, I'll treat bumps as swaps - just say when would be a good time for you to be dragged back in when you're in that stuation - and bump whenever dust settles back down on this thread.
 
I'll do a little twist to the roster:

Roster:
Viper275
MeteorPunch <- Up
Khan_Asparuh <- On Deck
sanabas
Soul_Warrior
Beorn

So that you can go on without me this week.
 
Beorn-eL-Feared said:
Good, I thought about this game sometime yesterday but I had totally forgotten by the time I hit a computer. I guess we'll go with the steady:

Roster:
Viper275 :bump:
MeteorPunch <- Up
Khan_Asparuh <- On Deck
Beorn
sanabas
Soul_Warrior

As I don't like pushing anyone into playing, and since I want this a-rolling, I'll treat bumps as swaps - just say when would be a good time for you to be dragged back in when you're in that stuation - and bump whenever dust settles back down on this thread.
I forgot to post that I was gone until the 11th, but I can't play it now anyway. Skip me.
 
No biggie, Viper.
 
Load up the game and notice the actual civ 3 music is playing. :eek: I haven't heard that stuff in months so I leave it on.

50
I'm sending the Sod to Barcelona.

70
90
110
130
Haha, they're screwed now!
B_04x01.gif


Something about this game is modded...first palace, then barracks, then temple destroyed.
Barcelona is captured with heavy losses. Should've razed it though.
I guess they got a new palace, since we took the city. :(
Lots of death at Jaen. The RNG is in full blown annoyance mode.

150
Jaen captured...razed.
Barcelona razed.
Barcelona's wasteland founded.

170
190 IT
learn Monotheism.

210
Asturias razed.

230 IT
<---That's not a river falls to a MDI.

250
Sarah McLachlan Rules! founded.

- Jaen still has a decent flip risk. I would get those units out...I was waiting for the catapults, but they are pretty slow.
- Attack Salamanca next...it's their Iron town on a hill...catapults could help.
B_04x02.gif
 
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