Bad Habits

LaserSquad

Chieftain
Joined
Aug 21, 2004
Messages
19
I have this really nasty habit of never relocating my palace, even when it would be in the interest of my empire. :blush:

I also used to carry over habits from the previous games, even when the tactics etc. no longer apply. Thankfully I seem to have got rid of these.

This got me wondering if anyone else has a 'thing' that they just can't shake, so to speak.
 
I suffer from "improvement-addiction", I want to build everything attainable in every city. Now I am trying hardcore warmongering in every game I play as an antidote...
 
luceafarul said:
I suffer from "improvement-addiction", I want to build everything attainable in every city. Now I am trying hardcore warmongering in every game I play as an antidote...

Ahh, a fellow sufferer, at least I am not alone!
 
luceafarul said:
I suffer from "improvement-addiction", I want to build everything attainable in every city. Now I am trying hardcore warmongering in every game I play as an antidote...


Same thing for me I solve it by declaring war on every civ in the game therby forcing me to stop building improvements.
 
I certainly don't play at the level I'm capable of. A lot of times I do things that I know aren't good, or I'll look at my situation and wonder why it's so bad.
 
Hey, I'd forgotten all about the improvement addiction! I do that too. :)

I suffer from the garrison bug too, and I always wonder why I can't muster enough offensive units.
 
I too suffer from improvement addiction, completely forgeting the simple fact that i do need defenders for my cities ... so then i get on a military kick and dont improve my cities ... however my last few games have have improved this by build a military unit, build an improvement, build a military unit, build an improvement , etc ...

another bad habit i have is surround the actually city (not the actually borders ) on all sides with a military unit, not bad at the start, but i do it throughtout the whole game ... my cure for this ... i only allow myself one unit on each side of the city, then they all move to the shoreline and any border that is still inland ... as the inland border stretches toward the sea so do the defenders of those great cities ...

these little little fixes have helped me with my little bad habits (although from time to time i see myself slipping backward in to bad habitdom)
 
My palace is never relocated, my starting capitol city is sacred :)
I also never break any treaties, waiting until my 20 turn deal is done before starting a war.
But the improvement addiction is my worst. In my current game i'm trying to win by domination/conquest, I'm in the trench warfare stage (Inf Vs Inf) and I have half my cities making Inf and the other half making improvements, then they swap. I've got all but about 1-2 improvements in most of my cities and produce enough infantry to throw at my closest rival and take his cities :)
 
I don't check the diplomacy screen very often, so I miss out on trades a lot. I just can't seem to shake this habit. I'm too focused on the building the interior of my empire. This is the main reason I have difficulty going above Monarch, because I fall behind in tech so easily.

I also tend to build too few workers, because I can't really tell how many I'll need.

I also never relocate my capitol, but this is mostly because I almost never have a reason to do so.

I have a really bad habit of breaking Alliances. I can't remember the last time I saw an MA all the way through its total 20 turns. I make alliances to distract my enemy, all the while trying to make peace as soon as possible. My rep is usually trashed by the mid Industrial Age, but I'm also usually the strongest by that point, so it all works out.
 
:( I'm always missing out on trades too. I just can't stop myself from hitting the enter button.
 
luceafarul said:
I suffer from "improvement-addiction", I want to build everything attainable in every city. Now I am trying hardcore warmongering in every game I play as an antidote...

Me too......I build and build, and then realize that I have the weakest army, and am about to be overrun. Of course, war mobilization takes care of that problem fast.
 
I try to concentrate my wondesr in one city, putting my ownership of thse wonders in serious jeapordy. I also can not stiop building improvements...c'est addictif!
 
A habit I'm finding hard to break is using governors to control happiness in all my cities. Once I have over 15 cities I find micromanaging tedious. Maybe I'm still not convinced this is a bad thing. I never use governors for anything else but happiness control and I seem to get a good balance of shield usage and food in the cities, and no civil disorder.
 
Any half-way competent human is gonna do a better job improving terrain manually than the AI is gonna do it for you. And if you're not half-way competent, you need the exercise.

About the only defense for automating workers is the sheer tedium of controling large numbers of them directly. But that only really applies when you've got more slave workers than you really need, and RR more or less everywhere.
 
I rush through games without concentrating, so I make alot of general simple mistakes. I also have a habit of holding shift and pressing return (unintentionally), that skips a turn. It gets annoying :(
 
For a long time I had a serious problem with not building enough military.

I'm happy to announce I've gotten better. In my latest game (Romans, huge pangaea map, 8 civs) I put three core cities on Legionary duty. They basically built nothing else. Once Rome had all the Ancient Age improvements I could build (that I actually needed), Rome did nothing but crank out a Lego every three turns.

Once I reached the point where my Lego pumps could use more city improvements, I rotated through them--one city builds a marketplace, then goes back to Legos while city #2 builds a marketplace.....

I then had the opposite problem of what I had before--I had swarms of Legionaries and nothing to do with them! America declared war and sent over a half dozen archers (thereby triggering my GA, THANK YOU America!!!), and that was it. They were 20 turns away, with no really useful roads on the way there, so I didn't bother retaliating.

Later in the game, I discovered having this gigantic army gave me lots of leeway to really build up--settlers coming out one or two per turn, each escorted by a Lego, no fear of barbarians (even a massive barb uprising smack in the middle of my empire was easily squished).

By the end, my Lego swarm turned into an infantry swarm, then into an MI swarm accompanied by an MA swarm. Japan declared war about then--and lost twenty cities in three turns. :)

I now suffer from huge-military addiction. HEEEEELP! :undecide:
 
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