Bad news: Next patch on hold

Actually, in C3C, AI doesn't use armies or make them ever.
Leaders will always rush buildings and AI would never build armies in MAcad city.

There have been found ways to give armies to AI by moding some improvement that gives free armies every several turns.
But problem is that even then, there is some army-loading bug which makes many of AI armies just sitting passively in the city.
 
Civ3 AI did use armies in the past. Very badly in terms of what units got put in them and how they deployed these armies (although I suspect that was due in part to the armies' old gimped nature). But they did use it. However,I think since PTW the preference was to rush buildings, but I've heard (rumours) that the AI will now use military leaders (since they can no longer rush great wonders) to rush city improvements or anything its building, a rather wasteful use if I may say so. If true, at least that should be addressed or the AI is really crippled. The whole purpose of the change in C3C was to give players more incentive to build armies rather than hording leaders for wonders. AI should at least do this.

I've heard a lot of good things about Army usage ( i suppose these armies are prebuilt and usage here refers to army tactics and how it is deployed) in the scenarios. So it's a bit disappointing that's not carried over to the epic games since army usage in terms of tactics in vanilla Civ3 was very weak. Granted this is all hearsay as I've not played any of those scenarios yet.

Ultimately, it would be nice to see this issue addressed. As I've noted a few post earlier I don't expect miracles as the AI has had problems using armies in the past anyhow. A fix in C3C would have been nice, but since it wasn't fixed and it now appears to be even more broken, some remedy would be good.

Correct me if i'm wrong in any of the above points. :)

P.S. Mods are nice but I'm arguing more on the principle of some basic acceptable level of competence. When Civ3 was released Firaxis made a big deal over much more level playing field in the way the contructed the AI. minimal cheats and for all intents and purposes all features available to humans the AI can use to some degree. If this thing doesn't get fixed, I think it would be too bad. I can live without AI not building fortresses, but no armies just really doesn't sit right with me. But this is rather OT now, as the army issue is part of a large package of bug fixes I'd like to see address in the next patch, hopefully, if there is one.

If this was the only thing broken I just very well might let it go and be happy with what we have.
 
Well, so and so AI use of armies in PtW was ok, since armies were not much.

But now, since they are real monsters and AI doesn't use them at all (not even leaders), does that really make game fair.
 
player1 fanatic said:
Well, so and so AI use of armies in PtW was ok, since armies were not much.

But now, since they are real monsters and AI doesn't use them at all (not even leaders), does that really make game fair.

I'm sorry I do not follow. You seem to be making my point.
Also apologize but I made some edits just now to my previous post.
 
Good army use for an epic game is possible, even feasible, IF one mods first and sets up the scenario pre-builts just right. Then you can keep all at random start with blank map and under civ content chose same. For C3C is just a mod anyways, so the start up behavior is likewise, pick number of players, civs and generate a map.

This is a work-a-round, I am certainly not apologizing for lacks in this game's mechanics.

On another note, artillery is out. Too bad really, I see no work around other than something radical which kills artillery basic foundation.

I have figured out how to get the AI to use all captured and enslaved units however, even workers. That is a PLUS. Also I have seen the AI use a unit to build roads when that was the only worker ability so tagged. That I believe was pufued somewhere.

AI tactically uses well-built armies in field great, this a fine bone left on the floor, albiet one you have to dig for.

Just a little rambling...
 
P.S. What is wrong with Scientific GA? I personally use my very few SGLs to rush wonders so I'm not aware of a problem with this feature.

If that is broken too then I'll certainly add it to my list since it was a h eavily advertised 'feature'
 
What is wrong with Scientific GA?

It doesn't actually contribute any more beakers. It claims to change your time to research but the extra promised beakers are never recorded anywhere and your actual science output changes not one bit. Using an SGL for a Scientific GA is exactly equivalent to disbanding him outside of a city -- no gain at all.

Arathorn
 
everyone the problem is solved :D

i found someone that can fix this problem and will tell if the next patch will come.

here he is :banana:
the glorious dancing banana all hail banana :worship:

tell us oh great banana will their be another patch?

:banana:

he's saying something. f*ck i can't understand banana language. hey do any of you understand what he says :lol:
 
Blackbird_SR-71 said:
:banana:

he's saying something. f*ck i can't understand banana language. hey do any of you understand what he says :lol:


I hope TF doesn't see your post
 
Ever been to a morque? Firaxis is currently in denial. We do not exist, check your pulse. Maybe only 'undead' anyways.

I hope trite prate has enlightened. Oh, they are releasing the 'same oh', as 'wonderful' in a week. Re-titled and packaged CIV Complete. Now of course they have their own dictionary, are verse in double-speak and speak-easy crap.

Did I say no in any of that? No! There I did it! :cry:
 
It is rediculus that they have anounced the release of Civ Complete when they knew very well that C3C is still bugged.THEY DON'T CARE.And this is a fact,not only for who has bought already the game but also for the the future costumers,immagine how many who don't know will buy Civ-Complete ( Incomplete i would say ).
I don't care none if they are developing Pirates or Civ4 or whatever,first they sould fix what is broken and then release a new game.Time?They have had time to develop Civ.Comp. how come they could't dedicate the same effort on fixing C3C.
Excuses can be found anywhere,it is easy,but that do not change the fact that they left us with a bugged game.
 
The Last Conformist is correct. There is practically no new stuff in Civ3:Complete. It is just a bundle of all the Civ3 stuff on one disk. This takes very little effort.
 
You know better on these stuf so i have to agree with both of you,however that does not change the way that i feel about Atari.If they wanted to put a ''new'' game in the market they sould have fix the original first.
 
I don't think you'll find many people that disagree with that last, kokoras.

Although I may be part of the problem....the bugs don't bother me that much. I just don't set myself up so that they will. But then, I've never been a big fan of naval engagements in Civ3.

But I would like to see the AI use armies.
 
I was sad when Atari shafted the MOO community, and now they're perverting Civ3 as well. I hope Sid takes his business elsewhere for the new one, hopefully to someone who knows how to do it properly.
 
kokoras said:
It is rediculus that they have anounced the release of Civ Complete when they knew very well that C3C is still bugged.THEY DON'T CARE.And this is a fact,not only for who has bought already the game but also for the the future costumers,immagine how many who don't know will buy Civ-Complete ( Incomplete i would say ).
I don't care none if they are developing Pirates or Civ4 or whatever,first they sould fix what is broken and then release a new game.Time?They have had time to develop Civ.Comp. how come they could't dedicate the same effort on fixing C3C.
Excuses can be found anywhere,it is easy,but that do not change the fact that they left us with a bugged game.

The best solution is not to buy any more Civ games until they get better. And I would not blame just Atari.

After all the problems with vanilla and PTW, I reluctantly bought C3C but as of now have no intention of buying any more Civ games that have bugs. Problem is too many consumers don't really care and will buy the game anyway. :mad:
 
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