Atwork
Immortal
" I haven't seen the AI in civ 5 capturing all capitals."
I'm finishing up a C5 game right now (just in time) in which Greece has conquered 4 capitals, France captured 1, and Rome captured 1. That's in one game!
For C6, I would anticipate a more aggressive AI and more war at higher difficulties, which I don't think we've seen yet.
But, that does not address the issue of whether or not the AI will be satisfactorily competent in the tactical sense, regardless of whether or not it is aggressive, maintains a large/updated military, etc. Due to the complexities of the game, I believe we are still a long way off from seeing an AI capable of challenging a 'good' human player.
But, I expect noticeable and substantial improvement in the AI from C5 or I too will be disappointed. But, even if the improvement is not as substantial as I'd like, it won't keep me from playing. Even if the AI is barely better than C5, the many other components of the game are much improved, and I'm still playing C5 fairly regularly.
Ultimately, if the AI still has a way to go, I'll just up the difficulty and expect a challenge due to the AI being more aggressive, having larger armies, and having advantages (especially early in the game). That's been true of every iteration of the series back to C1; eventually I'll be better than the AI no matter what; and then I just up the difficulty until I'm challenged.
The only way the game will be no fun at all is if there is zero challenge at any point of the game on any level of the game. From what I've seen so far, there's no way the game will be that bad.
And, I think we should have faith in the devs, modders, and the community, who together have never stopped contributing to this franchise.
I'm finishing up a C5 game right now (just in time) in which Greece has conquered 4 capitals, France captured 1, and Rome captured 1. That's in one game!
For C6, I would anticipate a more aggressive AI and more war at higher difficulties, which I don't think we've seen yet.
But, that does not address the issue of whether or not the AI will be satisfactorily competent in the tactical sense, regardless of whether or not it is aggressive, maintains a large/updated military, etc. Due to the complexities of the game, I believe we are still a long way off from seeing an AI capable of challenging a 'good' human player.
But, I expect noticeable and substantial improvement in the AI from C5 or I too will be disappointed. But, even if the improvement is not as substantial as I'd like, it won't keep me from playing. Even if the AI is barely better than C5, the many other components of the game are much improved, and I'm still playing C5 fairly regularly.
Ultimately, if the AI still has a way to go, I'll just up the difficulty and expect a challenge due to the AI being more aggressive, having larger armies, and having advantages (especially early in the game). That's been true of every iteration of the series back to C1; eventually I'll be better than the AI no matter what; and then I just up the difficulty until I'm challenged.
The only way the game will be no fun at all is if there is zero challenge at any point of the game on any level of the game. From what I've seen so far, there's no way the game will be that bad.
And, I think we should have faith in the devs, modders, and the community, who together have never stopped contributing to this franchise.