Battlefield 3

No space for one though.
 
So did they ever end up releasing that video they said they'd release yesterday?
 
What's so bad about Kotaku? I keep it in my RSS feed and just look at the headlines.
 
What's so bad about Kotaku? I keep it in my RSS feed and just look at the headlines.

What isn't wrong with it? While not all of its writers are bad, it has a lot of mediocre articles (although so do many gaming sites, tbh "gaming media" is a bit of a joke sometimes), god awful site design, and Gawker is pretty bad in general (thanks for not encrypting our passwords and e-mails, idiots). Plus they often take a long tiem to get news up on their site, besides the awful site design I also stopped reading largely because I had already seen almost everything up to 4 days before it shows up on kotaku.

Rock Paper Shotgun, for example, is a lot better.

So how much of the surrounding buildings can I destroy?
Guessing based on what little has been said so far and BC2, probably all of them. However, the basic structure will be left until it collapses (its a bad idea to remove ALL the cover from the map).
 
Yes! Finally, some real urban combat that occurs in the CBD of a major city instead of a random village or industrial area.

I still need to see how manageable the jets are.
 
Tank footage show at EA press conference is possibly the first mission in the game
New suppression system -
Operation Metro - rush gamemode, close combat, play as U.S. Marines, take on Russian forces in heart of Paris, infantry focus
Operation Metro objective is to take back Stock Exchange
Team Deatchmatch, Conquest, Rush gamemodes confirmed
Battle Log - hub for social Battlefield experience
4 classes tuned for teamplay - Assault (medic abilities), Engineer (anti-vehicle, repair), Support (give ammo, suppressive fire), Recon (main focus supplying intel)
Heavily focused on unlocks, more than any Battlefield game, customization key
Engineer has flashlight under-slung on weapon for lighting up area, blinding enemy
Every weapon has 3 customization slots (barrels, etc)
Support solider has bi-pod - placed on any surface in game (more accuracy)
New feature called Suppression - all the bullets you fire at an enemy affect them regardless if you hit them or not. All the bullets you fire that get close enough will start to reduce their combat efficiency. Squad can then flank the enemy and you will receive a Suppression score. <--- Hell yeah!
Jets, boats, tanks, helicopters confirmed
LAV-25 Light Armored Vehicle confirmed, also in Operation Metro
Dog tags - fully customizable, dynamically updated, only obtainable from knife kills in the back
Knifing system more dramatic, spectacular


On the death screen it now displays statistics of how many times you have killed the person who killed you and how man times they killed you (e.g. 2-1)
When deployed it displays on the bottom of the screen a countdown of when a squad member can spawn on you, and when they spawn who it is
Most of the rifles that we played with had 3 fire mode : automatic, semi-automatic, and single shot
After you are killed the health of the person who killed you is shown as a heath bar over their head
When your in a vehicle and stopped the camera begins to shake from the rattling of the engine
Flashlight can blind you momentary if someone points it directly at you
100 points for killing someone, 10 extra points for a headshot, 100 points for reviving
In order to revive you must hover over the dead body and hold down left mouse button while your character rubs the paddles together and charges them before the player is revived
2 grenades were given by default
In order to knife in this build of the game you need to press &#8220;f&#8221; to do &#8220;quick knife&#8221;. When pressed you enter into an animation that will pull you close to your enemy and you will grab their head and execute them by slitting their throat
You can only obtain an enemy&#8217;s dog tag if the &#8220;quick knife&#8221; command is done when you are behind your enemy
The knife seems more like a switchblade than the classic knife we are used to
Commo rose is not in the build we played. EA wouldn't give us a firm yes or not when asked if it would be in the final version of the game


Overall the game was very smooth for something that is pre-alpha. We never notices any framerate loss while we were playing. The game has a Battlefield: Bad Company 2 feel, but it's a lot more than that. If you try to jump over something you don't just simply jump, you see an animation of your solider leaping over. It's Bad Company 2 on crack with mind-blowing graphics, more intense gameplay, amazing weapon customization, superb animations, and most important of all it's the most fun we have had playing a Battlefield game.
Source: Planet Battlefield
 
take on Russian forces in heart of Paris
Russia always has such god-like logistics in these kinds of games, doesn't it? Well, I can't complain about the glamorous locations that implies.

New feature called Suppression - all the bullets you fire at an enemy affect them regardless if you hit them or not. All the bullets you fire that get close enough will start to reduce their combat efficiency. Squad can then flank the enemy and you will receive a Suppression score.
That's good. I love suppressive fire. Now it will do more than just make them keep their heads down.

Hopefully the boats actually do something. The PBR in BFBC2 Vietnam was actually effective.

Flashlight can blind you momentary if someone points it directly at you
That's going to get annoying.
 
Suppressive fire is annoying too, so is artillery (especially in Red Orchestra, I HATE it, even from our own side sometimes its like CAN YOU PLEASE STOP SHAKING THE GROUND? I'M TRYING TO AIM! but that is EXACTLY how it should be because I imagine artillery is a huge annoyance in reality), and so is dying. I can't see too many people using flashlights though.
 
Not until some kind of Special Forces exp. comes anyway.
 
Im sure BF3 will be great. But now perhaps finally with an all new engine and nearly 10 years since the orginal and best was released,Dice could create a bonafide BF1942 sequel. Please!!!
 
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