Battlefield 3

EDIT: And this fan art is just awesome.
Spoiler :
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You know, sometimes I really regret taking that Dino class, because now I get really mad every time I see Tetanurans bending their tails like that...
 
The PS3's graphics look fine to me in that video
 
"Tyrannosaurus Warfare Pack" = :rotfl: That's classic.

Those screenshots from the ultra-mega-awesome PC version are just stunning. I'd love to see it that way when we finally get to play, but I'm not going to go buy a new computer for this game. Besides, most of my friends playing it will have it for Xbox 360, so that's where I'll be. :cool:
 
"Tyrannosaurus Warfare Pack" = :rotfl: That's classic.

Those screenshots from the ultra-mega-awesome PC version are just stunning. I'd love to see it that way when we finally get to play, but I'm not going to go buy a new computer for this game. Besides, most of my friends playing it will have it for Xbox 360, so that's where I'll be. :cool:

The game will have smaller maps and less players for the consoles.

I was going to buy it for my PS3 but since most of my mates are not BF players but rather COD players, I might as well just adjust to PC gaming and experience the game at its fullest.
 
Yeah, I'm aware of the limitations for the console version. Like I said - I'm not buying a new PC for one game, and even if I was, I couldn't convince all my friends to do the same. ;)

Besides, it's not like it'd make a huge difference in our enjoyment of it. The game will be a blast regardless of which platform you play it on. Seriously, let's not start another PC-console bashfest again.
 
Besides, it's not like it'd make a huge difference in our enjoyment of it. The game will be a blast regardless of which platform you play it on. Seriously, let's not start another PC-console bashfest again.

I doubt this will happen, the average age on this forum is greater than 12 years old. :lol:

I was just pointing out what EA already stated, that the console versions are outdated for their product. Personally I'd rather stick with my PS3 because I'm much more used to it but I guess I'll change to the PC for the time being. No sense in being a fanboy. ;)
 
If you have a PC that will run it just fine then there isn't any reason to get it on the console as the PC has the better multiplayer options. Unless all the people you play with get on the console. No need for a debate when DICE keeps telling what is what for the different versions.
 
Im sure BF3 will be great. But now perhaps finally with an all new engine and nearly 10 years since the orginal and best was released,Dice could create a bonafide BF1942 sequel. Please!!!

If you want that, get on Steam and play Red Orchestra, or way for the coming sequel in a few months.

I will warrant, RO has no navies or aircraft in it.


Interesting, I hope DICE adds some strong encouragements for snipers to move around. It isn't camping that I mind, its useless players.

I've seen some mods of Counterstrike that have a good anti-camping system, where basically a big radar beacon appears that lets everyone near you know that you are there. Say if you fire repeatedly in X minutes from the same spot you get an arrow over your head or what not, so even the Noobs know where you are?
 
That doesn't really help improve sniper players, all it does it make people move around a tiny bit more. And people already show up on the minimap in Bad Company 2 when they are firing.

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Interesting, I hope DICE adds some strong encouragements for snipers to move around. It isn't camping that I mind, its useless players.

I think they really don't have to do anything. They will always be those kids that rather sit in their spawn not playing the objectives and get a kill once every minute. Considering how frustrating it was, not many longtime players did this in BC2.

The fact that they can now have bipods and remains stationary on a surface will just improve this. Basically they will be sitting ducks for the most time and will remain vulnerable from a lot of angles.

Besides, it's not like you can pull out a Gustav and blow up with their cover alongside them.

That doesn't really help improve sniper players, all it does it make people move around a tiny bit more. And people already show up on the minimap in Bad Company 2 when they are firing.

People don't show up on the minimap when they're firing, do they?

I think it's only when they're spotted or if they're on the move on the radius of an enemy motion sensor, but I'll be honest - I never actually payed much attention to my HUD on BC2.
 
What the shizniz dice? You give snipers C4? The niz? What about my spec ops? GKSFkFHgKJJG!
 
What the shizniz dice? You give snipers C4? The niz? What about my spec ops? GKSFkFHgKJJG!
DICE has not revealed all or even many of the weapons yet. They had C4 in BC2 too (actually anyone could take it iirc).

Hmm, no more SMGs?
See above answer.

I think they really don't have to do anything. They will always be those kids that rather sit in their spawn not playing the objectives and get a kill once every minute. Considering how frustrating it was, not many longtime players did this in BC2.
The majority of people playing recon in BC2 were relatively useless and at best a minor annoyance. And still were the last time I played in April/May. They will just try and find a spot to hide and camp in playing the lone wolf sniper but unfortunately didn't have the brainpower necessary to be a useful contribution and as often as not hid in palces way the hell away from everyone else making it even harder for them to hit anything (if they even saw most of the enemy team).

What I would like to see is some kind of larger XP reward or something to snipers who work more closely with their squad. Maybe extra XP for sniping someone who was shooting your team mates and extra XP for helping to capture an objective.

One of my favourite things to do was drive a jeep around on the bigger maps like Heavy Metal and run over the snipers and/or knife them. It usually wasn't that difficult.

The fact that they can now have bipods and remains stationary on a surface will just improve this. Basically they will be sitting ducks for the most time and will remain vulnerable from a lot of angles.
Bipods can be moved you know even if they take a few extra seconds to deploy or undeploy. Although they can go prone again but snipers didn't always move very much in BC2 already even though they could only crouch.

Besides, it's not like you can pull out a Gustav and blow up with their cover alongside them.
Not sure if sarcasm or just bad wording.

People don't show up on the minimap when they're firing, do they?
They do, temporarily. Plus its quite easy to point at them and press Q to mark them for the rest of your team.
 
DICE has not revealed all or even many of the weapons yet. They had C4 in BC2 too (actually anyone could take it iirc).

I'm almost sure only Assault players without the 40mm or Recons without the Mortar Strike could have C4. ;)

The majority of people playing recon in BC2 were relatively useless and at best a minor annoyance. And still were the last time I played in April/May. They will just try and find a spot to hide and camp in playing the lone wolf sniper but unfortunately didn't have the brainpower necessary to be a useful contribution and as often as not hid in palces way the hell away from everyone else making it even harder for them to hit anything (if they even saw most of the enemy team).

There will always be bad players, no matter what. In BC2 they may be the dummy that tries to arm the mcom or capture the flag while looking through the scope of his sniper while sitting in his spawn, in COD they may be the one spinning like crazy with a sniper rifle only to get a no-scope once in a blue moon, etc. :lol:

You can't forbid bad players from playing poorly on purpose, but you can incentive against it. If in a team game a lone wolf who doesn't even have the guts to get into the action gets really bad scores, they'll be less likely to do the same in the future and instead play like their teammates that were on the middle of the action getting the best scores. And BC2 already did that fairly good. :)

What I would like to see is some kind of larger XP reward or something to snipers who work more closely with their squad. Maybe extra XP for sniping someone who was shooting your team mates and extra XP for helping to capture an objective.

I got the most exp playing assault (but could perfectly do this while playing recon) with the M870 and C4 with Explosive Pouch by being the guy that spammed the mcoms with C4, armed it, blasted anyone trying to defuse them and threwing ammo packs down (could be motion sensors) like crazy. :goodjob:
I once got a 6500 rush match on Laguna Presa with a +700s something in a single 'streak' doing this. Far far more that anyone with a M95 could ever get while hiding in the bush. :D

Again, those inefficient strategies are hardly rewarded. The sitting recon dudes are usually those that end up with those 200s something score while the top players are on their 3000s. :lol:

Bipods can be moved you know even if they take a few extra seconds to deploy or undeploy. Although they can go prone again but snipers didn't always move very much in BC2 already even though they could only crouch.

Still, they're not going to be the most mobile target ever. Anyone with a fully auto should have absolutely no problem killing them if they're not standing right in front of them. They don't need to have the jump on them, by the time the recon notices an enemy nearby and undeploys, they'll probably already be filled with lead. :lol:

Sure, I'll still be frustrated if I find I have those kind of rookies in my team, but that's nothing a smoke or the destruction of said surface can't solve. Besides, I'll probably kill much more people with a sniper deployed on a surface than I'll die from a recon deployed in such a place. :D

Not sure if sarcasm or just bad wording.

Sorry, my English can play pranks on me considering I was never born or have ever lived in an English speaking country, and also usually hang around online places recognized by their poor grammar or leet speak. :p

What I meant was "it's not like you won't pull out a Gustav and blow up with them and their cover". You'll still be able to blow them away, no matter if they're standing deployed behind cover or not. They'll suffer from the decreased mobility. ;)

They do, temporarily. Plus its quite easy to point at them and press Q to mark them for the rest of your team.

Don't get me wrong, I do use it, specially when I'm on a vehicle. It's just that most of the time when I'm on the action, I don't have time to stop and look at it, considering that it's so small and there so much going on. I do look at it when I need directions, but most of the time I just rely on my eyes and ears, and those of my squadmates (I always play in a squad). ;)

btw, I always hit Select like crazy (not a PC gamer as of now, so no Q). In fact, I can hardly remember a match where I didn't overheat the Spot button. :lol:

Instead of relying also on the little minimap, I just go with the little arrows above their heads from the spotting in non-hardcore modes. :p

You can see for yourself by checking out my bc2 stats.

Battlefield has always been a game of teamwork, I'm not worried, BF3 will most surely continue to emphasize this and as long as I can get so many victories with so few losses by playing in a team, I'm fine with it. :)
 
There will always be bad players, no matter what. In BC2 they may be the dummy that tries to arm the mcom or capture the flag while looking through the scope of his sniper while sitting in his spawn, in COD they may be the one spinning like crazy with a sniper rifle only to get a no-scope once in a blue moon, etc. :lol:

You can't forbid bad players from playing poorly on purpose, but you can incentive against it. If in a team game a lone wolf who doesn't even have the guts to get into the action gets really bad scores, they'll be less likely to do the same in the future and instead play like their teammates that were on the middle of the action getting the best scores. And BC2 already did that fairly good. :)
The thing is, I haven't noticed them getting better on the PC> Some players, yes, but most still aren't much better than most people were a year or so ago. It also doesn't stop recons from going lone sniper time and time again.

I got the most exp playing assault (but could perfectly do this while playing recon) with the M870 and C4 with Explosive Pouch by being the guy that spammed the mcoms with C4, armed it, blasted anyone trying to defuse them and threwing ammo packs down (could be motion sensors) like crazy. :goodjob:
Send in a squadmate to disarm it as I thrown down a healthkit, let him die, rez him and disarm the bomb while he defends me (or vice versa). Playing as a medic I was usually one of (if not the) top scorer on my team. And quite often had one of if not the best k/d ratio.

Still, they're not going to be the most mobile target ever. Anyone with a fully auto should have absolutely no problem killing them if they're not standing right in front of them. They don't need to have the jump on them, by the time the recon notices an enemy nearby and undeploys, they'll probably already be filled with lead.
Then he isn't a very observant recon and should have deployed his motion sensor (no idea if they will make a return in BF3).

Instead of relying also on the little minimap, I just go with the little arrows above their heads from the spotting in non-hardcore modes. :p
Same, I do use it a little bit to get my bearings but most of the time I am searching for movement or listening for movement/gunfire.

You can see for yourself by checking out my bc2 stats.
And mine.
I don't know how accurate that thing is though, and it wants to take 2 hours to update mine :confused: so yeah its out of date (for example it lists 1 kill for the MG36, I have over 1000 iirc, its my most used weapon).

Battlefield has always been a game of teamwork, I'm not worried, BF3 will most surely continue to emphasize this and as long as I can get so many victories with so few losses by playing in a team, I'm fine with it. :)
I'm sure it will be fine, and people will play it longer than BC2 too (most of the people I play with don't play BC2 anymore :( )

EDIT: Yay the the stats page updated itself. I like how I have a nice round 6500 kills (and exactly 1200 with the MG36). My points in medic account for over half of my total points :D And I freaking love me some dog tags.
 
I haven't been paying a lot of attention to the Steam vs Impulse snafu that came about recently (EA pulling some titles or something). But it seems like there is some fairly petty actions being taken on the part of EA. They need to grow a pair, seriously. Man up, and sell some games on Steam (since no one has taken to Impulse very well).

At the worst, I think EA will hold BF3 from Steam until they've sucked out all the money they could from the other digital download services. So it'll come to Steam, but not right away.
 
Impulse is owned by Gamestop now (formerly Stardock) and has nothing to do with any recent news.

EA is only putting its own games on Origin which is, for now anyway, just a re-branded EA download manager. Its silly to have that as their ONLY digital distributor and/or not put the game on Steam but its still available via retail which is how I intend to buy it anyway. But yeah it seems like a pretty stupid fight, the crysis thing was over DLC distribution agreements.
 
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