bed_08 - OCC Deity

Who wants to take it? You available to play, Kaiser_Berger?

Roster?:

killercane
ThERat
sanabas
Kaiser_Berger
Beorn-eL-Feared
bed_head7

Does this work?
 
I have a presentation I need to prepare tomorrow, so I probably wouldn't be best to lead it off. Could play Friday probably though, so if someone would swap in the order that would work nicely.
 
if you don't mind that I play tomorrow since tonight is D&D, I will take it
 
I would be more inclined to roll a small map start, sorry for the inconvenience, but I wouldn't feel all too confident on standard.
 
No reason not to give it a shot unless you feel that it will be an excercise of utter futility. If we lose, oh well, we can try again on small.
 
Yeah hell if we lose it'll prolly be a quick painless death anyways.
 
Oh, sorry I must have been a day late, thought it was still to be voted. Nothing is an exercise of utter futility, besides whining ;)
 
save

Pre-Turn
lower the crazy 40% lux to 20% (why was it so high?)

1. 2710BC
city grows and Colossus now in 33

2. 2670BC
zzzz

3.2630BC
send curragh on suicide trip

4 2590BC
curragh survives and sees new land

5 .2550BC
curragh survives again and we reached the shores of an unknows land :dance:
Crathage grows, but since we connected dyes, we can leave lux at 20%
Colossus now in 25

6.2510BC
zzzz

7.2470BC
nobody seems to inhabit that new Island we discovered

8.2430BC
colossus now in 19 due to mining
curragh jumps again

IT we meet Portugese

9.2390BC
we can trade masonry for CB, the wheel and 12g
Carthage grows to 5, warrior is back for MP duty, Colossus in 14

IT Persians start Colossus as well

10.2350BC
zzzz

11.2310BC
zzzz

12.2270BC
Portugal now knows mysticism as well (IW known already), spot a new border

IT as for pretty bad news Portugese finish Colossus :cry:

13.2230BC
switch to Pyramids to salvage the shields, maybe we could have GLib
we meet Sumer who are up mysticism, they are giving it up +35g for masonry
Persia just learned IW

14.2190BC
France knows maths now but lack mysticism

15.2150BC
there are some trading opportunities hopefully, writing is in at 13, hopefully we can speed up lit to match prebuild
pyramids now in 31
the deal with persia is close but just not yet

bed82150.jpg
 
we should try and go full speed for Glib and match prebuild and the tech, we could even hire scientists to slow down build and speed up the research
 
I don't think we have a shot of getting through the Industrial Age without the Colossus. I am going to start looking for starts again. If we want to continue, I suppose we could, but I think at this point it would be futile.
 
Losing Colossus does shave income by a huge amount for an OCC, a real crippling blow. Agree on going until we manages to get it.
 
why don't we chose enemy that can't build Colossus right away?
 
Scrap it, Col is definitely Important Need #1. Heres my free flow of consciousness thought process: I would like to go for space as the primary goal (I may be alone in this), which may entail doctoring the AI civs/map type to: no seafaring civs and small (any type) or standard (archipelago). I would be happy with a win at those settings, though random selection would be even more satisfying. But Im pretty laid back so whatever Team Bedhead decides will be fine by me.

I think a good game would have us building the Col and GLibrary, hitting education after the revolt to republic, switching a prebuild over to Copernicus @ Astronomy, nailing Newtons (possible detour to Shakespeare's via trading for democracy?), and then we would be relatively coasting through the IA, with perhaps some trepidation over losing it in the modern age by AI domination or an AI spaceship.

Heh, sorry about the 40% luxes, that was 4 turns of drunken negligence after producing those two workers. I was just happy to find a halfway playable map.
 
Small pangaea map here. Wet and warm, no barbs, 4 million years. All else random.

3550 BC (9) - Meet the Maya. Trade Alphabet and 14g for Masonry.

3400 BC (12) - Meet the Babylonians. Trade Alphabet and Masonry for Bronze Working, Ceremonial Burial, and 41g.

3150 BC (17) - Meet the Persians. Trade Alphabet and 100g for two workers.

3050 BC (19) - Meet the Japanese, but no trades available.

3000 BC (20) - Meet the Mongols. Give Alphabet and 28g for The Wheel. Trade The Wheel to Babylon for Warrior Code and 8g. Sell it to Persia and get our 100g back.

2350 BC (35) - Buy Mysticism from Japan for 165g. Mysticism and 27g to Babylon for Horseback Riding. Mysticism and Horseback Riding to Persia for Iron Working and 12g.

1790 BC (49) - Finish Colossus. Start some barracks. We have made it 49 turns without a single ground unit. Just a few curraghs, a couple workers, and a couple of slaves (curraghs all have sunk now, though they did spectacularly while they were around).

1750 BC (50) - Trade Writing and 27g for Mathematics from the Maya. Unfortunately, the Mongols of all civs got Writing a few turns back, so only the Maya and the Persians don't know it. Philo was already learned. Oh, Map Making was autoselected after getting Writing. That should be Literature.

I know 50 turns is a lot, but I wanted to make sure we had a shot. Iron, incense and the Colossus at 1750 BC is not bad.

bed08_1750BC_dutch.jpg


Check out how much map got uncovered with three curraghs. They lasted quite a few turns in the ocean. I was rather impressed.

bed08_1750BC_dutch_minimap.jpg
 
Nice work, not too shabby of a map. Looks like we can get lit in 20 turns @ a -1 deficit and the Pyramids and Oracle are still out there. I dont like the scientific civs though, and why are we mining the plains rather than the hills?
 
looking good, so what's the roster?
 
I believe that worker is roading, though the graphic as it is paused looks like mining.

Roster, roster, roster. killercane, ThERat, and Kaiser_Berger have fulfilled duties recently, I believe. Beorn, you ready to go? Then sanabas?

bed_head7
Beorn-eL-Feared
sanabas
Kaiser_Berger
killercane
ThERat
 
Back
Top Bottom