save
Pre-Turn
lower the crazy 40% lux to 20% (why was it so high?)
1. 2710BC
city grows and Colossus now in 33
2. 2670BC
zzzz
3.2630BC
send curragh on suicide trip
4 2590BC
curragh survives and sees new land
5 .2550BC
curragh survives again and we reached the shores of an unknows land

Crathage grows, but since we connected dyes, we can leave lux at 20%
Colossus now in 25
6.2510BC
zzzz
7.2470BC
nobody seems to inhabit that new Island we discovered
8.2430BC
colossus now in 19 due to mining
curragh jumps again
IT we meet Portugese
9.2390BC
we can trade masonry for CB, the wheel and 12g
Carthage grows to 5, warrior is back for MP duty, Colossus in 14
IT Persians start Colossus as well
10.2350BC
zzzz
11.2310BC
zzzz
12.2270BC
Portugal now knows mysticism as well (IW known already), spot a new border
IT as for pretty bad news Portugese finish Colossus
13.2230BC
switch to Pyramids to salvage the shields, maybe we could have GLib
we meet Sumer who are up mysticism, they are giving it up +35g for masonry
Persia just learned IW
14.2190BC
France knows maths now but lack mysticism
15.2150BC
there are some trading opportunities hopefully, writing is in at 13, hopefully we can speed up lit to match prebuild
pyramids now in 31
the deal with persia is close but just not yet