EmperorFool
Deity
I have never heard anyone say he likes it though.
That's the main problem, and it's not specific to you or any particular person. People in general only take the time to say something if it's negative simply because there's no reason to change something they like. For example, I have heard from three or four people that they like the Strategy Layer. I'm willing to bet thousands of players find it indispensable, but I don't hear from them.
So when two people say they hate a feature, it doesn't motivate me much to change it. Say I remove the feature or disable it by default, am I going to hear from five people that they're pissed I did so? I have no idea so I err on the side of caution. This is why I disable the civilian part of this feature by default, feeling that building a Settler or Worker when you didn't mean to is far worse than an extra Archer.
We discussed this before, and I felt I was pretty clear with my reasoning. We agreed to disagree, and you disabled it by default in your mod. Perfect. I didn't think there was a problem and was quite happy with our discussion.
I did however give you all the feedback I could give, back then when you added it; and I never meant any disrepect.
The feedback was great and absolutely appreciated. I only felt a little put off (not hugely) reading this thread where it seemed like I was some overbearing tyrant who only did what I thought was right without ever accepting input from others. "EF needed this. Or so. But you probably know the story anyway." I probably just read too much into this statement.
And now I've written way too much about it



@MarkJohnson - You could use BULL with BUG which has only the interface enhancements without the super smart AI when you want to play on the higher difficulties. BULL gives you the detailed city bar hover information and things like "Speeds up" and Actual Effects for buildings.