Hello everyone, this is just a general post, not necessarily discussing gameplay. I have always been wondering why Bhall is a bit under-represented in-game. IMHO, she's one of the most interesting and distinguished gods, hands down, though I'm of course no expert of Erebus' mythology. As soon as the Clan converts to one of the great faiths, it seems as if the ties between Jonas and his ill-tempered mistress are gone for good (except for the fire man, of course). I really like playing the CoE, as they're a very unique civ- I have always imagined a fire-themed religion based on the barbarians and the Clan besides the Runes and the Fellowship.
It has also been hinted that Bhall has not totally succumbed to evil, as she spared her arch-angel who chose to remain in Heaven. Now, a kind of "redemption of Bhall" theme could be very interesting (I think it has been suggested before, when Clan leaders still had the Scorched Earth trait)...
ANother option- you may influence Bhall to leave Agares' camp (I doubt that mortals are that powerful in Erebus- but then again, we have had a Kylorin before). Maybe that could happen with a high AC?
The new terrain improvement (I have forgotten its name, but it was an ancient temple) included in 2.25 hints at some more fascinating backstory.
Is she just a part of the Ashen Veil's pandaemonium, or are there other people apart from the orcs who worship her?
But as the number of religions is final now in Shadow, the last two religions included being the Empyrean and the Council (btw, any chances for the White Hand making a re-appearance in Ice?) there seems to be no place for a fire religion. (Maybe post-Fall Orcs are just lacking the intellectual qualities for an organised clergy etc.- but Sheelba's story has seemingly hinted at a different possibility) Are minor cults in Shadow, like the CotD or (maybe, maybe) a primitive fire-worshipping religion to be implemented with BTS-corporation/guilds system? (as for the last question: maybe I am asking too much here...)
Huh, that post has become too long again
...
It has also been hinted that Bhall has not totally succumbed to evil, as she spared her arch-angel who chose to remain in Heaven. Now, a kind of "redemption of Bhall" theme could be very interesting (I think it has been suggested before, when Clan leaders still had the Scorched Earth trait)...
ANother option- you may influence Bhall to leave Agares' camp (I doubt that mortals are that powerful in Erebus- but then again, we have had a Kylorin before). Maybe that could happen with a high AC?
The new terrain improvement (I have forgotten its name, but it was an ancient temple) included in 2.25 hints at some more fascinating backstory.
Is she just a part of the Ashen Veil's pandaemonium, or are there other people apart from the orcs who worship her?
But as the number of religions is final now in Shadow, the last two religions included being the Empyrean and the Council (btw, any chances for the White Hand making a re-appearance in Ice?) there seems to be no place for a fire religion. (Maybe post-Fall Orcs are just lacking the intellectual qualities for an organised clergy etc.- but Sheelba's story has seemingly hinted at a different possibility) Are minor cults in Shadow, like the CotD or (maybe, maybe) a primitive fire-worshipping religion to be implemented with BTS-corporation/guilds system? (as for the last question: maybe I am asking too much here...)
Huh, that post has become too long again
