Well, here's the game aftermath log (Aztec vs. French and Arabs) and a screenshot from 3400BC :
[about 10 saves and 2 windows exception screenshots are in the zip]
4000BC -
My favorie tiles - river (curiosity of MapFinder), 2 cattle and a forest to chop for completion of barracks at 3750BC, when the sity size is 2 and growth is 5.
Unfortunately, I hadn't a bonus grassland at radius 1 to top the cake, so the first JAG came in 3500BC.
3400BC (screenshot) [First attack on Arabs] -
I managed to
raze Damascus with my first JAG attack, and enter a GA!
Great game indeed! decided to save this situation early.
Diplomacy was also excellent up to now, and I managed to trade pottery for a worker + gold, and then still managed to get B.Working and C.Burial for my Warrior Code (they'd get it soon anyway, so I trade).
Military-wise, I didn't know at the time, but Mecca was far, which was really a key to victory, since I was now under attack and unprotected, but the enemy stack could not reach me in the few turns they have until they want peace.
About 3000BC (+- 1 turn) [slaves -> archers] -
I managed to scare the slaves near Mecca just before peace.
The Arabs gave me 4 (!!!!) slaves and many techs for the peace pipe I claimed to offer.
Thus, Techno grew to size 9, and reached 20 shields per turn, which equals an archer!!
It was time to tell the French I can bite.
2710BC - [First attack on French]
After a few turns of "war" (perhaps I killed a settler or 2..) I gained power and razed
Paris, which was near my own capial, Techno.
A turn later (2670BC), peace gave me Tours.
The Arabs now had 4 cities turn before fifth, and the French only 3 (with Orleans as a new capital, and Marsielles hidden from me at the time).
However, the French were now close, weak, and blocking the Arab expansion.
Therefor, The French will be destroyed before I attend to the Arabs!
A new war with the French soon began to let them start move their stack to a remote location - a near virtual attack on Tours (the far away city they gave me

).
2430BC-2030BC [The French wars] -
2430BC, A turn after the GA has ended, Lyons was razed.
Marsielles was handed to me for peace 2 turns later (2350BC).
This does not mean I let them keep their capital Orleans, which was razed 2 turns after peace (2270BC), making Rheims the new (poor) capital the only city the french have.
I also remember murdering a settler that poped his head out.
The French stack is still moving to Tours (usually, when at war).
Militarily, aside from my stack of mostly archers, at this point, I had poor production (13 max), and could generate an archer only every 2 turns.
Meanwhile, a small part of the French stack finally reached Tours, where a spearman generated a great leader before I had to abandon Tours at 2150BC (and leave the French stack at nowhere, without their precious city).
The next target for the French stack is now Marsielles, but they won't reach it by 2030BC, when Rheims, their only city, is captured, causing the elimination of the French.
French stack disappears.
Arabs are the only target with 5 cities.
1870BC to the end [The Arab wars] -
I organized 2 stacks, and started the war by taking a slave(/s?) and moving my stacks to attack distance (1) from Baghdad and Kufah at 1870BC.
Their whole stack was 2 tiles from Baghdad, but not 1 tile like me

.
At 1830BC, both cities were razed, making the Arabs have 3 cities.
At 1790BC, a fourth city, Basra, was founded for the Arabs.
At 1750BC, Rheims had to be disbanded making Marsielles the next target for the Arab stack.
Note that the Arabs are now pushed by me.. to the sea.
Militarily, I was at last producing sowrdsman, at a slow rate, waiting for the mining to take me to a swordsman per 2 turns rate only in 1675BC..
I had only one JAG to upgrade, but at least the Archers worked hard all game long!
At 1725BC, Najran was given to me for peace, so I razeded Basra anyway to have a lead if I ever need more peace
Najran was disbanded in 1575BC and Marsielles in 1550BC, while MY stack razed Mecca in 1525BC, creating another useless military leader!
Medina is now the only city, size 1, and is the capital of the AI.
The AI stack organizes and foolishly moves to attack my only city, Techno, which is far far away, instead of defending his only city.
In any case, at 1450BC, a few swordsmen already razed Medina, ending the game.