Chancellor de Paur, Papa Unity: Founding Father of the Worker's Republic of the Reclamation and one of the first members of the legendary Hardy Reclamation Committee. He is known to be a master diplomat and political manipulator, and his authority among his people is supreme. Besides providing Means Of Production and inspiring his troops, Papa Unity also is a master of deception in military campaigns, making it harder for the enemy to roll for Reserves and deep strike/flank RFR's army with precision.
Mickie Caboose, the Rat-Catcher: Fat Mickie Caboose of Viracocha is probably the most (in)famous union leader in the whole Republic. Known for working hard and drinking hard, this charismatic speaker of workers' collective can be a true father to all hard-working folks out there, but his vicious temperament also earns him plenty of enemies among those who're willing to exploit others or allow others to exploit themselves. Besides other things, the Rat-Catcher gives strong de-buffs to all Troops-level units in his vicinity, by either intimidating them or making them not want to fight one of their own.
Reverend Greene, Carpenter's Son: Young Digger from a local commune, Nathaniel Greene was captured by Darcy's Raiders while proselytizing in the Carolinas. Since no valuables could be extorted from the Diggers in exchange for the young liberty-preacher, they planned to turn him into a slave, but Nat Greene wouldn't shut up about the ways of someone he called Jesus Marx (pronounced in Hispanic manner). Eventually, the raiders got tired of listening to his prayers and decided to shoot him, only to find out that the gun that was supposed to kill him either misfired or exploded. His slave collar failed to detonate, and the grunt that wanted to chop his head off with an axe stumbled over a rock and twisted his own neck. Eventually, young Nat was left tied to a pole near an anthill, where fellow Diggers found him the following morning, safe and sound. Since then Carpenter's Son has become the youngest High Digger in the Republic. He is known for his incredible luck and the ability to survive impossible odds, and even people around him claim to be affected by that divine aura of invincibility. (So, he's a version of a socialist messiah.)
"Eternal" Eugene Johnson, Herald of Elysium: "Eternal" Eugene is a ghoul that claims to have survived a terrible slave factory accident that exposed him to a dose of radiation lethal even for ghouls. To survive, he customized a T-45 power armor suite to act as a rejuvenation chamber and a life support system for him at the same time. Besides being a master Exosmith, "Eternal" Eugene also likes to prophesy a Utopian vision of future in which all people are equal and prosperous, the climate is lush, and healthcare is cheap and affordable to everyone. Eugene calls that futuristic "Land of Tomorrow" Elysium, and some of his crazier rants go as far as describe it as a space station circling the globe. Anyway, Eugene is a one-man fighting unit that is VERY hard to kill. (He is also a living reference to Max da Costa, Matt Damon's character from the movie "Elysium.")
Edward "Mad Ed" Meecham, the Reclamation Road Warrior: Mad Ed is a brilliant car mechanic and also one of the best racers in the Southeastern Wasteland. His armed pursuit vehicle is a deadly combination of speed and firepower, and his name is feared by any raider who ever stepped on the Reclamation Road. In game terms, this is a vehicle-character leading a wing of Hot Rods (see below). He's driving a pumped "Highwayman," providing the "slow but steady" RFR's army with some decent Fast Attack options. Just like "Eternal" Eugene, he doesn't provide the Means Of Production points.