BOTWAWKI Revised Thread

@technojock: The () with your stats is total production, including those of your outposts. It reflects only regular production, not salvage or likewise

Loving the stories so far!
 
Remember if you don't use Google maps for your salvage you don't make as much, especially in terms of the more lucrative loot. : )
Oooh, and go for famous buildings and landmarks, you'll probably find kewl stuff there just on principle because its awesome.
Salvage seems even more than that to be dependent on how urban your area is though, I had a difficult time on Vancouver Island (though I'm pretty sure if I'd looked deeper there'd probably have been some salvaging grace and less starvation/thirsting to death... I mean there was rumours about something interesting at the center of the island... oh well I'm happy sitting next to Thomas' tech projects).
 
Robco hover sphere COM.MODEL: GUT: SYSINI
SYSCMD: activation
…..........
REPULSOR........ ACTIVATION....... ONLINE
SENSORINPUT/OUTPUT........... ACTIVATION........ ONLINE
AI......... LOADED
IFF.......... ACTIVATION....... ONLINE
WEAPONS........... ACTIVATION....... ONLINE
MR.GUTSYPERSONA......... LOADED

sysout: “HELLOWORLD”
PROxIMITY SENSORINPUT: FRIENDLY
friendlyID:
robco hover sphere DOM.MODEL.
robco hover sphere DOM.MODEL.
USN PERSONEL. (mult.)
PROxIMITY SENSORINPUT: HOSTILE
hostileID: N/A

SYSCMD:
MISSION PARAMETERS:
ESCORT: (FLLW/PRTCT/DFND)::robco hover sphere DOM.MODEL*robco hover sphere DOM.MODEL*USN PERSONEL

REPULSOR (DIRECTIONAL).... ACTIVATION..... ONLINE
sysout: “FORGODANDTHEAMERICANWAYOFLIFE”

SYS.COM.GPSAT.CNNCT
RESPONSE.1UNIT.ACTIVE
RESPONSE.4UNIT.DAMAGED
RESPONSE.UNK.UNRESPONSIVE
LOCATION UPD: USS NARWHAL/MANHATTAN/USA
LOCATION UPD: NYHARBOR
LOCATION UPD: DMG.STREET.

PROxIMITY SENSORINPUT: FRIENDLY
friendlyID:
robco hover sphere DOM.MODEL.
robco hover sphere DOM.MODEL.
USN PERSONEL. (mult.)
PROxIMITY SENSORINPUT: HOSTILE
hostileID:
SENSORINPUT::{(MOVEMENT\NOLIFESIGNS)}
IDPROB: GHOUL 100%
IDPROB: SYSFAILURE 0%

sysout: “HOSTILEAHEAD.PROBABILITYOFGHOULS100PERCENT.PERMISSIONTOENGAGE”[insert.anticom.propaganda.]”SIR.”

AISWITCH: AI.TARG>AI.NAV>AI.GUTSYPERSONA.

Targ.input.dist
30M.
Weaponsys.plasma.activate:\\\\\\AI.Targ.
Targ.input.dist
29M.
Weaponsys.plasma.activate:\\\\\\AI.Targ.
Targ.input.dist
13M.
Weaponsys.plasma.activate:\\\\\\AI.Targ.
Targ.input.dist
1M.
Weaponsys.flame.activate:\\\\\\AI.Targ.
Targ.input.dist
47M.
Weaponsys.plasma.activate:\\\\\\AI.Targ.

INCOMING.PROJ.LOWIMPACT
COMP=WOOD

Targ.input.dist
<10M.
REPULSOR (DIRECTIONAL).activate:\\\\\\AI.NAV.

PROxIMITY SENSORINPUT: FRIENDLY
friendlyID:
robco hover sphere DOM.MODEL.
robco hover sphere DOM.MODEL.
USN PERSONEL. (mult.)
PROxIMITY SENSORINPUT: HOSTILE
hostileID: N/A

sysout “”[insert.anticom.propaganda.adj] “HAVEBEENDESTROYED”
 
This'd be the 24 hour warning for all the slackers out there.
 
This'd be the 24 hour warning for all the slackers out there.

That'd be Plenty of time for me to finish writing a story and then sending orders :)

I did not mention that before but - great UPDATE, thank you!

//decided not to ask questions
 
Badunoff, I'll give you that jolt next turn, as I've already sent my orders, and don't want to bother EQ with yet another addendum.

Looking forward to the update
 
Currently, internet's been for crap over the past few days. Therefore, going to finish up the update tomorrow most likely, though I'll get what I can done with the rest of the evening.
 
Apologies for the delays so far, I've been playing World War II Online: Battleground Europe. After you figure out what the heck is going on, it's rather fun. Update is temporarily delayed until tomorrow. Have to push the Hun out of Sedan.
 
Gary was watching the clock when it suddenly stopped right before midnight. He felt his heartbeat... it was fine. Was he dead? He walked around and found his friends in the cleaned up block, "Dude, like dude, what the dude is up with the dude clock?'

Suddenly, they heard a massive voice from above...

delayed until tomorrow. Have to push the Hun out of Sedan.

"So, dudes, time is delayed until tomarrow, which can't get here until the dude clock moves which can't dude moves due to no time?"

"Dude that hurts my head dude."
 
Hey,

Lucy stood with the setting sun at her back. Left arm extended to her side slowly rotating
a long slender chain with its railroad spike at the end. On her right stood her partner, 9 yr.
old Randolf Raven #2, sporting his oversized cannon of a handgun. They were a odd couple,
but not unusual in this nightmare world of tomorrow.

Below them were 3 ragged looking Virginny raiders guarding a camp that you could
smell from 2 miles away. For guards they suck thought Randolf as he shifted to pull
the .50 Alaskan from the leather holster strapped to his small chest.


Blaze Injun
 
Gary was watching the clock when it suddenly stopped right before midnight. He felt his heartbeat... it was fine. Was he dead? He walked around and found his friends in the cleaned up block, "Dude, like dude, what the dude is up with the dude clock?'

Suddenly, they heard a massive voice from above...



"So, dudes, time is delayed until tomarrow, which can't get here until the dude clock moves which can't dude moves due to no time?"

"Dude that hurts my head dude."

Lol :D
 
No we didn't. Unfortunately they held us back. Fighting is still stalemated. Also, I've lost interest in the game.

Anyways, though I hate to lose momentum, my time is currently incredibly consumed with other stuff. I'm trying to work on the update when I can, but chances are good I won't be able to finish it until my day off on Friday.
 
seala.gif
 
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