- Joined
- Oct 23, 2011
- Messages
- 2,272
At the risk of sounding Eurocentric, why should areas where the "civs" would have to borrow from modern town names to even have any cities be represented as anything other than barbarians?
Such as the Celts, Polynesians, Huns, a prospective further North American Native civ, an Inuit civ, et cetera.
Firstly because many of theose peoples you mentioned don't have to take from modern towns and cities to have a city list, this is a gross misconception.
Secondly, because our idea of civilization is a fallacy. If the series is supposed to be an alternative history why does that history have to exclude nomads? Feasably it is possibly to have a huge, successful empire as nomads. The Mongols had the largest empire in the world until the 1700's. Nomads were in fact a hugely significant part of human history really until the modern era. It's only the rise of the west and the idea of "civilization" as we term it that has altered this.
Civilisation as the concept in this iteration of the game at least isn't really compatible with nomads. But considering the premise of the game is to lead your people from a tribal form to becoming the clear dominant peoples on the earth, nomads should really be involved in this as it has been a very valid route in the past.