So I got a bit worried after yesterday's discussion. Maybe Mao will settle on my island. So I check what he has... only archers. I stick to my plan and will just declare on him if he dares to do that. Clam city doesn't help me now without Fishing and Agriculture
I have 4th most land with just 2 cities ??? Everyone is on coast then? But it is still Fractal and not Archipel stuff, right?
Road in time for 3th city on Silver. Will settle on the grassland hill.
Mao gets Writing when I reach Bronze Working. I won't Open Borders with him until I have Sailing. No reason to boost him. Relationship doesn't matter here, he will never be Friendly with me. I don't count on any trades. Maybe get Alpha from him, that's it.
After Bronze Working I go straight for Writing.
1) I won't have Fish or Agriculture resource to improve for quite some time
2) I don't want a Great Engineer from the Pyramids, so I want to run Rep-Scientists asap (I just assume I will get Pyramids at this point, but even without I would select tech like this)
3) This is also why I didn't want to settle clam as my 3th city
That moment when you want to check wonder screen and get a quick shock because it says "Pyramids" there...
Settler is ready to found 3th city next turn. But what is my worker supposed to do?
1) Improve the silver for 3th city right away
2) Improve the copper for the capital
3) chop chop chop
I decide for 3)... again, I got a bit of panic after you discussed Pyramid dates on Deity. And I usually don't build Pyramids at all, so I don't want to take any chances. Working the silver earlier doesn't compare to missing out on Pyramids.
Next, I calculate my chop plan. Worker below will chop markers 1 and 2, then go to 3 without losing a turn due to road.
Worker above will chop the tile he is standing on, then the plains hill forest, then join Worker #1 on marker 3 without losing a turn aswell and chop it together. Turn after that Pyramids will be done if I don't work Pigs for 1 turn. Turn 63.
Great Wall has been built, ~80 gold means I can tech Writing now and finish it on same turn as Pyramids, immediately starting on Library then. I am in the micro zone right now.
Vienne builds Settler at size 3 after failing Great Wall. Will settle the coast finally.
Tolosa is a bit useless right now, but can build monument for access to wheat at least.
Here we go, Pyramids belong to Celtic history now.
One worker jumped on the silver.
What should worker #2 do now, though? In an offline game I would just improve the copper now. But I think for a while and ask myself, what is the point of copper? Capital will work 2 scientists at size 4 (+cow+pigs) and Tolosa will work wheat + silver. I don't need the copper.
What I really need is a chop in Vienne though to speed up Library there. If I do that, the Library will be done on the exact same turn the city grows to size 4, meaning I can work Sheep+Horses+2 scientists with +/- 0 food.
Fishing after Writing to set up coast-city. After chopping 1x into library the worker will chop a workboat.
Fishing comes one turn too late, but not everything can be perfect, jeez!
Capital can 3-pop-whip the library now with big overflow. But does the overflow really help me that much? If I wait one more turn, I can 2-pop-whip with barely any overflow, but I will be at size 4 for working pigs+cows+2 scientists. Growing back from 3 -> 4 without a granary causes too much delay. So I wait one turn.
Hahaha, Mao gets Alphabet and I can trade Mysticism to save one turn of Fishing research. Now I can start on the workboat right when the city is settled. Weeeeeeeeuh.
Capital will do what I said and get out a settler slowly while hopefully negating the Engineer-pollution in favor of a scientist. (screenie says worker, but I changed it to settler. Who needs workers?)
Tolosa will work the silver until the wheat-farm is online for growth. Settler will be built here aswell. With Pyramids I favor quick expansion. There are 1) fish + silver city and 2) fish+crab cities to settle
The worker can build a road on the silver (it is not hooked up, city is not on river) and be just in time to build the farm on wheat after border pop (monument)
Farm next turn
Vienne, one GS will be generated here. After that switch to cottage spam and move capital here. Or maybe it is not worth it really, just farm everything and run caste system.
Turn 75, Sailing is in and I opened borders with China this turn. I put in Meditation as place holder. Only makes sense if I want to bulb Philo. Confu isn't gone yet, so probably there is enough time.
Gergovia (coast city) has clams already and builds another work boat for next fish city. Won't be perfect timing though, boat comes 2 turns too late.
Score parity with China and decent beakers now.