The basic problem is that broader alignments (and most suggested improvements to it) only changes half of the equation. It changes the things you can do to affect your alignment into a sliding scale, but not the things your alignment affects. Regardless of the point values that contribute to it, alignment remains a straight Good/Neutral/Evil split, and everything that is based on your alignment only pays attention to those three possible states. I think that that division needs just as much expansion if Broader Alignments is going to be improved.
The main issue I have right now is that there would be a lot of stretching to make the Ashen Veil work as Good. At least as neutral you could have a religion of apathy or something.
A neat way to do Mercurian/Infernal alignments would be to have an adjustment every time an Angel or Mane spawns. So, as long as they're at the forefront of a vast mass of worshipers (intentional or otherwise), their alignment stays fairly well fixed. But, if the mortal support dries up, they have to start improvising and can fall away from their ideals.I think a fair amount of the religions being on the "wrong" alignment suddenly will have to be up to the player writing their own personal story and justification. As far as things go within the game, they just happen to be Good/AV or Evil/Order.
For Mercurian/Infernal, who have a definite predisposition, they might be forced to keep a positive/negative net score, or just allowed to drift and be rationalized however the player wants just like everyone else.
Indeed, but would he not have been percieved as a better man if he were able to talk hitler out of his conquest ?
AV is more about someone using the power for good, even at the risk of being corrupted themselves. A real-life equivalent might be someone who takes steroids/growth hormones to buff up so that they can defend themselves/others from bullies or what not, even though the imbalance of hormones often makes those without proper self-control tend to be more aggressive. You can master it with enough will, but many fall victim to their own bodies.I could definitely see an evil Order. Lawful Evil
WBut what with all the wanton human sacrifice and demon wirship, It's kind of hard to see how OO and AV could be good. I mean, if you want power to do good things, why not get Good power? That Bless spell is pretty mean, and paladins are awesome units. A lot of disciple units of good religions have the power to do other nonviolent good things, like paladins, crusaders, paramanders, et al, have Medic promotions as well, reflecting that they spend some of their time healing he sick and wounded, as well as Smiting Evil
Octopus Overlords is a different matter. For one, they tend towards insane, not evil so much. Sacrificing for the Drown could be seen as giving someone eternal life of sorts, or a alternative to other punishments. The Overlords themselves could be viewed as some being 'good', others evil, but all worthy of respect, just like the sea. Insane good, insane neutral, or insane evil, and so on.
Declaring war with whom you have good relations should be an evil act.
Regarding the Overlords: I always imagined that neutral Overlords civs could create drown by offering it as a non-standard method of death/burial to the suicidal and those about to die anyways. An old warrior might be more inclined to go out that way than die slowly of old age on a bed, for instance, and he'd be able to serve his country (well, his body would) after death. Or it could be seen as an honor, as it was in some Mesoamerican civilizations, to be made into a drown. Something one competes for, with great ritual preparation upon being chosen, and gifts of wine, drugs, and women (or men) showered upon the Chosen Ones during the time leading up to the sacrifice.