well,
i compared some files of the sdk to the vanilla bts 3/13,
and i saw, besdies the parts you added "mylon mega mod", many lines different from the original,
something in the cvcity.cpp if i remmber it.
for now i only added the parts you noted, and the code seems to work fine,
i tested throught the world builder,
added manually some more culture points and saw the size grow from 1 to 4.
so, im not sure why but your code isnt 100% identical to 3.13, as i wrote, besides the noted parts.
well ill soon release my mod and see what happens, so far it works i think.
perhaps you can help me some mylon,
there are two files:
civ4globaldefines.xml
and
civ4globaldefinesalt.xml
if they are bothe present in the mod, only one files applies? the "alt" overwrits the globaldefines.xml?
or both of their data is used simoultainsly?
i love this mod,
not sure how come i didnt use it from the start.
thanks for any help you may give.
edit:
heres an example from cvcity.cpp:
this is what you have in your sdk:
int varNumPlots = getNumPlots();
for (iI = 0; iI < varNumPlots; iI++)
and this is what the vanilla bts 3/13 shows in comparison:
for (iI = 0; iI < NUM_CITY_PLOTS; iI++)
im uncertain - i may have compared it to the unofficial patch,
but still,
are those line have any special signifficanse? cause they go through the entire cvcity.cpp.