creepyfellow
Chieftain
- Joined
- Sep 24, 2003
- Messages
- 8
I see them too, but I did notice on one game there were no blue circles anywhere near my spawn point... so maybe: your maps sucked. 

What happened to the blue circles when you have a settler out looking for a place to settle?
on my quick game, I noticed there were no blue circles....I play on Noble.
Bad news Ripple,
1) The traits still aren't fixed. The XP 25% discount itself might be the issue, as Tactical doesn't seem to be giving the XP discount (You may remember I found the same issue with Charismatic in .61 and .62)
2) I think I may have found a potential factor with Point 1. I've been playing with Dale's Civ Customiser turned on. Now, although when I first reported this bug, I had it turned off, I've found that NEITHER of the two traits work with a leader with it turned on - example, I'm playing as the Germans, with Supplia-whatshisface as the leader. Created units are neither getting Combat I nor the Protective bonuses. So maybe Civ Customiser has an issue... but regardless, the traits for just running with normal leaders don't seem to be playing ball either.
3) Turned off Civ Customiser, and Unrestricted Leaders doesn't work. You check the Unrestricted Leaders checkbox, but the Civ still automatically selects for the appropriate leader, and cannot be moved from that Civ.
That's all for this post, as I've edited twice already. If/When I find anything else, I'll make a seperate post.
xanhou, what map size are you playing on and how many civs? Are the CTD's happening in the later stages of the game?
Anyone else experiencing any crashes with 0.63? I have not...
Cheers,
ripple01
xanhou, have you tried using another map other than the included earth map? Maybe that map is causing problems...
Cheers,
ripple01
I decided to rebuild the SDK from scratch, and I am glad to report that I have fixed the wonky issues with the traits not working. I have, at the moment, removed the Civ Customizer and Change Civ components from Dale's Combat Mod. If/when I can determine that they play nice, I will add them back in. I used RevolutionDCM's SDK as a starting point for the rebuild, so Influence Driven War is now included in CivFusion as well.
I am hoping that the cleaned up DLL will also fix some of these CTD's that people have been reporting. I will be releasing a new patch in the next day or so with the new .DLL.
Cheers,
ripple01