Well Ninja I was thinking EXACTLY the same thing BUT:
It looks great in the classical/medieval era especially if you play on marathon it rocks because arhers can be finally used for what they were used on the battlefield - to fire them few volleys before all them slugga boyz start bashing each other ;-)
Now I agree that the problem emerges in late era when you send your inantry to kill some backward civilisation and they damage your destroyers/battleships with archer volley lol
Well I guess nothing is perfect![]()
I don't think archers should have the ability to bomb adjacent tiles, instead, they should serve some kind of passive defensive role, like if your stack is attacked, a "free" archer (one that has not already defended) will take a free shot at the enemy before the battle begins.
The role of bombing adjacent tiles belongs to catapult and trebucets.
I don't think archers should have the ability to bomb adjacent tiles
Ye gods if you don't like it just turn it off in GlobalDefinesAlt.xml! Isn't it good that he has provided this ability to control the mod?
Dale will probably be well aware of previous suggestions. Let him do his thing would you? He's juggling more than you are aware.
This is only my perception.
Cheers.
No Worries Seitan you are not the only one getting errors when it gets to stacks. I am having problems with bombers soemtimes they all attack or I can use bombing missions twice the same turn...
In my current game, I can't progress beyond a certain point, it always crashes when I hit end time. Three AIs are fighting a war, so I guess it has to do with that.
Dale's combat mod has resulted in much random crashes however, and this is the first one which I cannot get pass by reloading.
Noted about 'no suicide' in stacks. Thanks
Yeah I have seen them weird counterattacks in my last campaign. I sent 4 bombers to level a city and in response enemy fighters bombed the city which I started from![]()
I think it might be connected to opportunity fire maybe?
No Worries Seitan you are not the only one getting errors when it gets to stacks. I am having problems with bombers soemtimes they all attack or I can use bombing missions twice the same turn...
I' m getting an "application crash" in windows vista when the game enters Industrial Era. It seems like msvcp71.dll is causing the problem...
Don't know what this is. I was getting an app.crash (again, when entering industrial era) when i imlemented DCM in a mod i'm building but then it seemed like if it was caused by CvGameCoreDLL.dll.
Any ideas?