The Capo
godless Heathen
The leaders that have new diplomusic, or the civs who have new diplomusic rather, are the Polynesians, Iroquois, Vietnamese, and Israelis.
I'm going to try my best right now to describe which folders and files you should have. First when you open the mod's folder there should be an Assets, Autolog (although this one isn't important), Info, PublicMaps, and UserSettings folder. There should be a JARM.ini, a JARM.ini.bak, a NewMOD.ini and a readme.txt folder.
In the Assets folder should be an Art, Config, Modules, Python, Res, Sounds, and XML folder. THere should be the CvGameCoreDLL.dll, CvGameCoreDLL.pdb, and Pak0 files. The GameCoreDLL is the DebugDLL and is not really necessary to play. But it is a playtest so you should have that.
In the Assets/Art folder there should be a BUG, Interface, PlotListEnhancements and Terrain folder.
In the Assets/Config folder there should be 28 XML files. These are all for BUG.
In the Assets/Modules folder there should be a ChooseReligions folder and a Diplomodules folder. The ChooseReligions folder has all of the religion stuff in it, so you need that. The Diplomodules folder should be empty.
In the Assets/Python folder there should be a BUG, Contrib, EntryPoints, and Screens folder. There are also four python files that should be in the Assets/Python folder as well. There are a bunch of python and a couple folders here and there in the other python folders. If you don't have any of this let me know.
Assets/Res should have a Fonts folder with the gamefont files in it.
Assets/Sounds should have four folders and a bunch of sound files for the religions. The four folders are Diplomacy, Soundtrack, Tech, and Units.
If you don't have an XML folder in Assets there is no reason for me to tell you what is in that.
Now, what are you missing?
EDIT: By the way, every playtester reading this should just make sure they have a full mod too. Just in case.
I'm going to try my best right now to describe which folders and files you should have. First when you open the mod's folder there should be an Assets, Autolog (although this one isn't important), Info, PublicMaps, and UserSettings folder. There should be a JARM.ini, a JARM.ini.bak, a NewMOD.ini and a readme.txt folder.
In the Assets folder should be an Art, Config, Modules, Python, Res, Sounds, and XML folder. THere should be the CvGameCoreDLL.dll, CvGameCoreDLL.pdb, and Pak0 files. The GameCoreDLL is the DebugDLL and is not really necessary to play. But it is a playtest so you should have that.
In the Assets/Art folder there should be a BUG, Interface, PlotListEnhancements and Terrain folder.
In the Assets/Config folder there should be 28 XML files. These are all for BUG.
In the Assets/Modules folder there should be a ChooseReligions folder and a Diplomodules folder. The ChooseReligions folder has all of the religion stuff in it, so you need that. The Diplomodules folder should be empty.
In the Assets/Python folder there should be a BUG, Contrib, EntryPoints, and Screens folder. There are also four python files that should be in the Assets/Python folder as well. There are a bunch of python and a couple folders here and there in the other python folders. If you don't have any of this let me know.
Assets/Res should have a Fonts folder with the gamefont files in it.
Assets/Sounds should have four folders and a bunch of sound files for the religions. The four folders are Diplomacy, Soundtrack, Tech, and Units.
If you don't have an XML folder in Assets there is no reason for me to tell you what is in that.
Now, what are you missing?
EDIT: By the way, every playtester reading this should just make sure they have a full mod too. Just in case.