It would also be a good idea to mention your operating system when/if you have problems. Vista was a PITA with Shadow beta testing, but I'm having no problems with Vista and Dragonia II.
Playing on a large pangaea map with standard settings, I don't think I've seen this much war with many other mods. Its now turn 170, and for the last 120 turns or so, there have been about 10-14 wars active every turn. Even with so many wars, there haven't been more than 1-2 reports of a city being captured. Maybe this is because open borders comes fairly far into the tech tree. I got it fairly quickly, but none of the AI's have researched it yet, prefering instead the wonder laden parts of the tech tree.
Also, would you prefer feedback on bugs, such as python errors, or more focus on the game itself (civics, buildings, etc.)
After founding Tel'Seldarine I tried moving the Feywarden I recieved to another city. I recieved several python exceptions. One of them concerning BUILDING_CATHEDRAL locked the game as it won't go away no matter how many times I click the OK button of the message.
; Set to 1 for no python exception popups
HidePythonExceptions = 1
Hi guys... congrats on all your hard work.
Ive got a problem with the mod, it runs and works perfectly only for one thing: the fonts are missing, on the menu, on the game, everywhere, as if the words where completely missing. Can anyone help me out?
In the future, I think I'll tie the availability of mercenaries to the existence of the mercenary guild. That will be available in the next beta release. Until then, I'll try a few things to try to balance the mercs in the early game.Or even tie the availability of mercenaries to a tech, if that is possible.
I'm pretty sure the insane trait is not working correctly. It says three traits will be generated and switch randomly, but so far when they switch, I still only have one trait.
Pretty sure flaming arrows promotion isn't doing anything.
Does gamefont.tga and gamefont_75.tga exist in the folder Sid Meier's Civilization 4\Beyond the Sword\Mods\Dragonia\Assets\res\Fonts\
turn off your python error popup window in civilization.ini like so:
This will keep error messages like that from coming up and spoiling your game.Code:; Set to 1 for no python exception popups HidePythonExceptions = 1