CGQ
Warlord
- Joined
- Aug 11, 2019
- Messages
- 259
Thanks for all the advice!
I went back and restarted back a couple turns
Bear with me here, I probably made a whole crap-ton of mistakes here lol
Worker improves corn as adviced, and warrior protects worker from the 1.8 health warrior threatening him.
*Presses next turn while biting nails
*CIV 4 Trumpet of death plays
He died!! Oh no! He took my worker! My game's ruined!
Wait a minute...He's still alive!
...that one other warrior died:
And he was fortified in the forest with a woodsman I promotion defense! Ouch!
I move that other warrior SE to the hill.
Uh. Oh.
Okay, that archer has lower health and the warrior is on a hill.
There is a good chance that maybe he could avenge those brave warriors that sacrificed their life, for the greater good of our empire! Tonight, we will be victorious!
*Clicks Next turn*
W....WHAT?!
*cries in french
And just as I see that...
2.5 Archer vs 1.8 health warrior who is fortified in a forest.
He has to survive that.
"Next Turn"
Ah come on!!!


Damn...
Guess I can learn from my idiotic mistakes and just carefully move my warriors...
Ahhh not again!!
(Next turn)
I move my west warrior further west and, as I imagined, it's Persia. He's quite the guy, really knows how to get along with everyone!
Oh yeah and that other warrior ALSO died...
And during all that warrior fail, city 4 was settled right in the same spot as suggested (even the game liked that spot and offered a "blue circle" there!) and moved the worker to improve it as shown. Chopped a worker from city 2 and used him to build cottages and chop for granaries once pottery arrived.
Should I have not built granaries and just kept building/whipping settlers and workers? This is around the point where I screw up in most games, the middle of the early game, mainly because I don't know how to do things more optimally. I'm pretty sure I made a whole bunch of mistakes here.
I lost 4 warriors. 4 Warriors, to archers. They are straight-up jerks. It's like they can smell my fear and just want me dead, whether they're unhealthy or not. They want blood. Like for real, I will never underestimate the power of barbarian archers again. They're really no joke. I don't even want to begin to imagine what deity must be like.
If it's really that bad I'll reload the last few turns. Plus I've always read that I have to prioritize granaries, especially on food poor cities, so I started them on all cities as soon as pottery arrived, but I'm not sure if that was the right choice. Either way, the one thing I don't know how to do well is what to do with my excess warriors.

Spoiler Played to Turn 60 :
Bear with me here, I probably made a whole crap-ton of mistakes here lol

Worker improves corn as adviced, and warrior protects worker from the 1.8 health warrior threatening him.

*Presses next turn while biting nails
*CIV 4 Trumpet of death plays
He died!! Oh no! He took my worker! My game's ruined!
Wait a minute...He's still alive!
...that one other warrior died:

And he was fortified in the forest with a woodsman I promotion defense! Ouch!
I move that other warrior SE to the hill.

Uh. Oh.
Okay, that archer has lower health and the warrior is on a hill.
There is a good chance that maybe he could avenge those brave warriors that sacrificed their life, for the greater good of our empire! Tonight, we will be victorious!
*Clicks Next turn*
W....WHAT?!


*cries in french
And just as I see that...

2.5 Archer vs 1.8 health warrior who is fortified in a forest.
He has to survive that.
"Next Turn"
Ah come on!!!




Damn...
Guess I can learn from my idiotic mistakes and just carefully move my warriors...
Ahhh not again!!

(Next turn)
I move my west warrior further west and, as I imagined, it's Persia. He's quite the guy, really knows how to get along with everyone!

Oh yeah and that other warrior ALSO died...

And during all that warrior fail, city 4 was settled right in the same spot as suggested (even the game liked that spot and offered a "blue circle" there!) and moved the worker to improve it as shown. Chopped a worker from city 2 and used him to build cottages and chop for granaries once pottery arrived.
Should I have not built granaries and just kept building/whipping settlers and workers? This is around the point where I screw up in most games, the middle of the early game, mainly because I don't know how to do things more optimally. I'm pretty sure I made a whole bunch of mistakes here.
I lost 4 warriors. 4 Warriors, to archers. They are straight-up jerks. It's like they can smell my fear and just want me dead, whether they're unhealthy or not. They want blood. Like for real, I will never underestimate the power of barbarian archers again. They're really no joke. I don't even want to begin to imagine what deity must be like.
If it's really that bad I'll reload the last few turns. Plus I've always read that I have to prioritize granaries, especially on food poor cities, so I started them on all cities as soon as pottery arrived, but I'm not sure if that was the right choice. Either way, the one thing I don't know how to do well is what to do with my excess warriors.