The secret technology modcomp grants techs when you complete a building so it's perfect for this. If you know another way to grant a tech after completing a national wonder, then you are good to go and please share your methods. You could make it tradable and spyable, just make it really really expensive. This mirrors real life, sure USA could share it's nuke secrets - if they really wanted to, can't see that situation though, economy doesn't suck that bad yet.
well, I definitely agree that the way vanilla civ4 handles the Manhattan Project is unfeasible and illogical. USA would never have started and finished the Manhattan Project in WW2 if it meant the Germans had gotten all the nuclear secrets for free
I think some sort of national solution would be preferable, but perhaps not national wonder, especially since nukes require already quite a lot of hammers, and frankly I tend to run out of national wonder spots in my games
.
2 national wonders per city means generally that I would have to get a third major production city late in the game since the first two have ironworks + west point, and heroic epic + something else.
Could it however be made just into an expensive normal building? I mean if we look at the historical situation with the Manhattan Project, the headquarters for the project was in Oak Ridge, but the
production and research were done all around USA.
Also the United Kingdom did share its nuclear research with the USA during WW2, the British project was called "Tube Alloys" and was merged into the Manhattan project. But perhaps the sharing of nuclear research would be hard to mod in the game, and frankly its not that important compared to
fixing the
erroneous Manhattan Project of vanilla Civ4