Wolfshanze
CFC Historian
Well not complaining, but what this does is say that general-purpose cruisers are good at intercepting as a specialty-AA cruiser. It also says that specialty-AA cruisers are as good at ship-to-ship battle as a general-purpose cruiser.
As-is now:
Destroyer Str-30 Int 30%
Heavy Cruiser Str-34, Int 35%
If I split-hairs like Wodan wants:
Destroyer Str-30 Int 25%
Light/AA Cruiser Str-32, Int 35%
Heavy Cruiser Str-34, Int 30%? Mabye 35% anyways
Special-built AA cruisers were always light cruisers... the unit I have in the game is a heavy cruiser... the AA ability of either is roughly similar, it's just the AA cruiser was cheaper to build then a heavy cruiser.
Just how much do you want me to split hairs here guys? I could go hard-core like Pacific General and make seperate cruisers for every type of ship class if you want too (like 4 or 5 differant American Heavy Cruiser classes... none had identical abilities, so let's split hairs with them too).
There comes a point where one has to recognize the limitations of an abstract game like Civ4 and live with what makes it fun and what it can and can't do... I really don't see a need to split hairs between light and heavy cruisers in Civ4... heck, there's been people that say I added way too many ships as-is (they're happy with Frigates upgrading to Destroyers I guess).