Available for download now... Wolfshanze Mod v2.72...
as usual, see page-1 for the new download
Still trying to squash any and all bugs... from most reports the new custom gamecore DLL I offered recently as an add-on seems to work better with the mod then the default Civ4 gamecore DLL, so I'm reverting back to this new custom DLL as standard with the mod.
This release is mostly two-fold... one to standardize the DLL back into the mod for stability reasons, and secondly to add-in the many new units, models, music and movies I have been busy with the past few weeks since the last update.
As for backwards/save-game compatibility... it both is and isn't compatible with v2.7x saved games... it all depends... if you STARTED a game with the NEW custom gamecore DLL (recently released a week ago), this release IS COMPATIBLE with those saved games... if you are/were playing v2.7x standard games (without the new custom gamecore DLL), it's NOT COMPATIBLE with those saved games. If you're playing any v2.6x saves... well, then you're really out of luck! You'll just have to start a new game!
Specific enhancements to this release I'm really happy/proud of (besides bug squashing) include new movies for all national wonders, custom music for the Austrian civ... both leaders now (it's really fitting if you ask me), and a new custom Asian Medieval Warlord. Also Explorers can now attack (don't get excited, their still really weak fighters), so it helps with exploring new barbarian-filled lands, and there has been some tweaking to WWI units... specifically MGs are now tougher vs older units (like Cavalry), but are now even more vulnerable to Early Tanks... rock-paper-scissors sort of thing. Lots of new units of course, and a big boost to Polish flavor units... well... here's the complete list... enjoy!
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New in v2.72
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Hitler Leader received new AI routine
Francis I Leader received new AI routine
Custom music added for Austria Civ
Updated to Ethnic Citystyles v1.01
Fixed Heavy Hussar availability bug
Improved American Pre-Dreadnought animation... secondary turrets now rotate/fire
Improved German Pre-Dreadnought animation... central turret now rotates/fire
AI more-likely to use MGs for city defense
Early Tanks get a +25% attack vs MGs
Galleons and Privateers now have a light Bombard rate
Explorers can now attack & pillage (still have very weak attack)
New Wonder Movies for Brandenburg Gate and Trafalgar Square
New Wonder Movies for ALL the National Wonders
New models/skins for:
Asian Medieval Great General/Warlord
Austrian Chariot
Austrian Longbowman
Austrian Explorer
Babylon Jet Fighter (Mig21)
Carthagenian Marine
Carthagenian Paratrooper
Carthagenian SAM Infantry
Chinese Jet Fighter (Mig21)
Dutch Jet Fighter (F5)
Egyptian Jet Fighter (Mig21)
European Gunship (improved)
German Chariot
German Longbowman
German Caravel
German Galleon
German Frigate
German Ship of the Line
Greek Jet Fighter (F5)
Indian Jet Fighter (Mirage2000)
Ottoman Jet Fighter (F4)
Persian Jet Fighter (Mig21)
Polish Heavy Footman
Polish Musketman
Polish Grenadier
Polish Rifleman
Polish Cannon
Polish Fighter
Polish Jet Fighter (Mig21)
Portuguese Rifleman
Spanish Rifleman
Spanish Jet Fighter (F4)
Sumerian Jet Fighter (Mig21)
Viking Machine Gun
Viking Infantry
Viking AT Infantry
Viking Marine