Wolfshanze...thank you,
You made this mod one of my favorites...so many things you've added since I last played it, It's great!
Also great work with the emotion icons?
they're a very good idea, now I can see right off the bat who's in goods with me...
I like to use this emotion icons in my mod if that's ok with you?
Thanks for the vote of confidence... always good to hear... I've put a lot of thought/effort/work into making the mod better... at least in my idea of how Civ4 should be played.
Oh, and that's why I made the Attitude Icons a seperate mod... feel free to use it independantly if you like and/or with your own mods.
Just out of curiousity, how does the tech path for the new ironclad types work?
I'm just curious because the Monitor was historically the most primitive and weakest sort, but it was also one of the last developed. The Warrior class steel hull warships Britain had were far more advanced and were on the sea years before the Monitor. They were a response to France's La Glorie, which was similar to the Merrimack (iron plated wood hull rather than an all-steel hull), just launched much earlier. Britain had, I think, two Warrior-class vessels when the Monitor and Merrimack fought - it is thought now that a single Warrior could probably have defeated any contemporary fleet in the world singlehanded.
Okay... for the curious, this is what I did...
After Frigates, Ships of the Line and Galleons (Age of Sail):
Age of Steam:
Ironclad Gunboat (12/2... coastal only) - Coal - [Military Science & Steam Power]
Ironclad Cruiser (15/4... ocean going) - Coal - [Steel & Steam Power]
Ironclad Battleship (18/3... ocean going) - Coal - [Steel & Steam Power]
Paddle Steamer (10/4 - 4 cargo capacity) - Coal - [Steam Power]
Pre-Dreadnought Age:
Protected Cruiser (22/5) - Coal - [Combustion & Rifling]
Pre-Dreadnought (26/4) - Coal - [Combustion & Rifling]
Dreadnought Age:
Destroyer Escort (26/6) - Coal/Oil - [Assembly Line, Combustion, Artillery & Physics]
Dreadnought (38/5)* - Coal/Oil - [Assembly Line, Combustion, Artillery & Physics]
Modern Age:
Destroyer (30/8) - Oil - [Industrialism, Combustion & Artillery]
Heavy Cruiser (34/7)** - Oil - [Industrialism, Combustion & Artillery]
Battleship (42/6)*** - Oil - [Industrialism, Combustion & Artillery]
All Naval Ages starting with Pre-Dreadnoughts get a 20% bonus against any previous ages.
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*10% Bonus against Destroyer Escorts
**10% Bonus against Destroyers
***10% Bonus against Heavy Cruisers and Destroyers
The * bonuses are cumulative with "vs Age" bonuses... so a Modern Battleship would get a 30% bonus when matched against a Dreadnought Age Destroyer Escort.
While it may seem Destroyers get "picked-on", one must remember they are much more powerful then any earlier-age units and the only effective counter to submarines, which they get bonuses against (not to mention they are clearly the fastest units of any age they exist in).
There is a "Nuclear Age" of ships which consists of the Missile Cruiser, Stealth Destroyer, Attack Submarine and Boomer Submarine... and like the other categories, gets a bonus vs earlier age vessels.
Transports, Submarines and Carriers are in a "multi-age" naval category and are immune to bonuses for or against ages, since all three span one or more ages.