Available for download now... Wolfshanze Mod v2.81...
as usual, see page-1 for the new download
Continuing to strive for total stability, v2.80 took a small step back from v2.73 on that front... the switch to support of v3.17 of BtS kind-of made something like that inevitable. Anyways, I've squashed a few minor bugs... no CTD problems found as of yet (thankfully). The main reason for the release of 2.81 this soon was to squash the flanking bug, which effects gameplay a bit, and I wanted that squashed.
...If you're playing a v2.80 Wolfshanze Mod save, you're in luck... v2.81 is fully compatible with v2.80 saves... if you're playing a previous version to 2.8x... well, then you're out of luck! You'll just have to start a new game!
There's a few minor gameplay changes here... by default Swordsmen always required iron only and maceman could be made with copper... seems a bit backwards to me... making copper useless for all but axemen early, but a savior to iron-less civs in the middle ages by being able to build the strongest medieval foot soldier with bronze weapons! I've reversed this... you can now build bronze swords (never thought swordsmen were all that great anyways) and now you MUST have iron in the medieval ages, or you're hosed. This makes copper more useful early and iron more needed later (as it should be).
Galleons have been given a speed of three... making them faster then ancient ships, as-fast as caravels, but slower then frigates and pirate sloops... as they should be. Anyways, lots of little fixes and a good mix of new models... though not as long a list as I wanted for a new release, but the broken flanking attacks really forced my hand on putting out a new release to fix the problem(s).
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New in v2.81
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Fixed flanking attacks for horse-units, gunships and subs
Fixed combat animation for Ancient Celtic and Ancient German Spearmen
Galleass animation fixed
Galley animation fixed
Asian Junk animations fixed
Corrected Ancient Norse and Russian city walls
Galleons now have a base movement of "3"
Base War Weariness Changed to "3" (BtS v3.13 was "5", v3.17 was "2")
Macemen now require Iron only (not choice of Iron or Copper)
Swordsman now requires Iron or Copper
New models/skins for:
Default Pre-Dreadnought (Charlemagne reskin)
Default Protected Cruiser (Olympia reskin)
Default Submarine
Asian Galley (Atakebune)
Asian Trireme (Dragon Ship)
Asian Galleass (Kobukson)
European Merchantman (replaces Galleon)
American Destroyer Escort
American Dreadnought (South Carolina reskin)
English Destroyer Escort
French Destroyer Escort
German Galleon
German Destroyer Escort
German Dreadnought (Helgoland reskin)
German Battleship (Bismarck reskin)
Japanese Destroyer Escort
Roman Destroyer Escort
Russian Destroyer Escort
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Just a sneak peak... here's the WWI Destroyer Escorts of the Wolfshanze Mod... which are all new to v2.81. Figured you needed them to go with all the new Dreadnoughts from v2.80! New combat animations, including gunfire and animated torpedo attacks!