Anyway, what makes you think you know better than a team of game developers who spend months just working on the balance of the game alone?
What makes you think a handful of 20-something college kids who may spend a few months to a year on play-balance while (most likely) also juggling multiple other projects/deadlines and various conflicts know more about play balance and pertaining to history then someone with 30+ years of historical research who's spent years playing the Civ games from Civ1 to Civ4 and who also takes into consideration considerable thought of other numbers-based wargames he's been playing since the 1970s into consideration on play balance? I even wrote (what I consider to be) the first Mod for Civ2 in the 1990s and was contacted by Brian Reynolds about some of the changes I had made (my mod was even made mention in Computer Gaming World Magazine). The game company SSI outsourced work on Panzer General II (PG2) for me to work on, after I heavily modified their game of Pacific General... I'm also listed in the credits of PG2 on the CD-ROM, so I'd like to think I have some capabilities of my own to make a few gameplay decisions on computer games... it's nothing new for me, and I actually have several mentions in magazines, CD-ROMs and have personally been involved with the development of computer games and play balance over the years.
One only has to look at the numerous historical inaccuracies in the game which are clearly NOT gameplay sacrifices, and the constant massive changes in gameplay issues from one patch to the next to know that what Firaxis is/has been doing does not mean they are all geniuses who know what is best over all others. I like how you continually dodge relevant points I continually make (and I have to repeat myself, because you're very good at refusing to answer direct questions which you know will prove Firaxis and your blind backing of them wrong).
Let's face facts... Firaxis has made some really questionable calls in several issues and the fact you blindly ignore them and/or sweep them under the rug and keep saying they are infallible and always know best without ever once questioning that maybe... just maybe your godlike worship of all things Firaxis might be built on a house of cards has you worried about your ability to objectively view things... just because they make a game doesn't mean they know everything about history and/or how best to implement it in a game... believe it or not... people... even 20-something college kid game designers with a BA in computer science as opposed to a Masters in history (like someone I know) might actually get some things wrong from time to time.
Just because someone changes something Firaxis does, don't get worried that the entire universe will come crashing down and the entire game instantly becomes unplayable... trust me on this one... it is possible to change what Firaxis did and have an enjoyable experience... in-fact, I'd bet you a fair amount of cash I could come up with a few folks who would tell you that the gameplay changes I've made are actually BETTER then what Firaxis (in all their infinite infallible wisdom decided) did to the game.
Sorry... but just because someone made the game I don't consider them the final word and masters of game balance. You can believe that in your own little world if you want, but I like to think that some things can be improved, and unlike those that seem to think it's either historical or gameplay but never both, are in-fact, quite wrong most of the time.
In the end, I'll reiterate I like to repeat myself when I prove a point and the other guy just kind of stands there and ignores answering what proved his point wrong in the first place. About the initial issue (Romans able to make bronze swords), you've kept saying it unbalances the game and messes everything up and that Firaxis in all their wisdom can't possibly be questioned in any game decision they make... sorry, but I find that stance total horse-hockey. I've made multiple statements (as you appear to have read) about how/why you're wrong on that thought path, and you continually refuse to answer them and continue to ignore every point I've made as to why I've made the change and why it doesn't ruin or unduly balance the game. If you'd answer the questions and points I've put to you why the changes are perfectly fine, I wouldn't have to repeat myself.