[BTS] New Civ: Scotland

I think once you play for a while with gorrila II that you can find advantages with it.

Although, please don't download the link above on this second page. There is an issue with the UB at the moment, for me anyway. Play the version on the first page.

:)
 
Does the version on the first page include the flavor units?
 
Nope not at the moment.

You can download and play the first page one, which includes the UU (not flavour units) and working UB.

The second download, you can by all means use.. the flavour units are there however do not try to build the Royal Society in the second version.. it will crash you to desktop.

All the flavour units work apart from the chariot (for me anyway).

Not heard anything from calcagus yet.

:)
 
Royal Society - Observatory replacement; +25% science; 1 free scientist, can turn two citizens into scientists, but costs 1/3rd more and requires University

Just a suggestion -- the Royal Society building appears to be a little confusing and (probably) a little overpowered. Why not give it the usual +25% science + 1 free scientist and drop the rest. The "requires university" rule is something that an occasional player will probably forget about quickly. (I.e., make it a Salon, but with a scientist instead of an artist.)

I like the UU. As it begins with Guerilla II, not I -- is it still eligible for promotion to Guerilla III? Or is Guerilla II just a one-off promotion?

And I hope you included a good civilopedia entry for both leaders, as I'd never heard of either!
 
@Soneji, yes, I'm sorry, not at the computer which has the files atm. This was unexpected, hopefully I can get back to it shortly.

@jkp1187, yes, in the two test games I played, I routinely promoted them to Guerrilla III. Regarding the UB, your concerns and suggestion is noted. I'm not happy with the UB at all. I'd prefer a UB that syncs with the UU and leaders, but no appropriate graphics have been found. Also, the RS graphics are based on that of a (17/8th century?) German town hall, and are not very appropriate if you pay attention. My ideal UB would be the Comhdhail, a courthouse replacemen perhaps giving a slight bonus against cavalry units; but then there's the legitimate concern that the Scots should have a science boost in the Industrial period, for which concern the RS UB was chosen. I figure though that a leader with the Philosphical trait could partially take care of this. And yes, I did civilopedia entries for both leaders. In the Mael Coluim one I took liberties with the sources for the sake of simple presentation (no-one wants to read MS analysis in civilopedia entries :lol: ) and used wikipedia slightly for David I, but as I wrote that wiki article anyways this is no big deal. :D
 
Personally, I'd be wary of letting the leader's traits fill in for a desired trait of the civilization itself. My attitude is: if you want the civ to have a science boost, give it a UB that boosts science. You can then synergize (or NOT, if you so prefer,) the leaders' traits with the civ's UB and UU. But start with the civ then design the leaders. Reason being, since BtS now allows unlimited leaders, you can't always count on the "balanced" leader's traits giving the civ the boost it needs (especially if it's played by the AI.)

I actually read the wikipedia articles. I think those were two good choices for Scottish leaders. It would be nice if the one using the Hannibal leaderhead could be re-skinned a little more (he just looks TOO much like Hannibal still)...but I'm not complaining too much, as I'm useless at graphics myself. :)
 
I think the UB is good, apart from your obvious gribes about the asthetics of it calcagus. The science boost should be there for Scotland, however it is not needed per say.

I have been playing both leaders, and am happy with them!

Look forward to the finished product! :)
 
:lol: outstanding, I really should come in this subforum more often.

Congrats, this is excellent I'll need to download it as soon as I finish work.

I'll give you a fiver if you make Glassford (my home village) the capital ;)
 
:lol: outstanding, I really should come in this subforum more often.

Congrats, this is excellent I'll need to download it as soon as I finish work.

I'll give you a fiver if you make Glassford (my home village) the capital ;)

me too. heh, heh, and i am at work. downloaded and ready to try tonight. first thoughts on the ub: we should definitely have something along the lines of the RS. perhaps the 'publishing house' could be an alternative, when you consider collins et al.
 
Well afaik atm, the second version still crashes with trying to build the RS..

Please use the first download. :)
 
Right guys, in Calcagus's absence I am trying to review his XML which is time consuming to fix both chariot and UB until his return.

I have thought of another suggestion for Scotland’s UB - The Bell Rock Lighthouse. It was one of Scotland’s greatest Engineering constructions of the 19th centaury apparently, with every lighthouse in the world built after it copying Robert Stevenson's design and specification (although there were previous designs similar). I would either give all naval units extra movement, or all sea tiles one extra commerce.. Similar to Financial trait but so to allow the building the Great Lighthouse with its two extra trade routes. Could perhaps be too much on the economy side.

What do you think?

I am not so sure on the Royal Society; I've become so accustomed to playing without Observatories and the fact that you can get that extra specialist in many other ways.
 
Surprised in a good or bad way?
 
Na, too stereotypical. It's bad enough the majority of Americans think we're all roamin' in the gloamin' chasing haggis up the glens wearing kilts ;)

(I have actually been asked by Americans if we have tv 'over there')

Quick question to the author - Why did you decide on Malcom for a leader head? Why not Robert Bruce? I'm not saying it shoudl be Robert or anything, I'm just curious to know your thoughts?
 
Steviejay - Someone had to decide. I like the inclusion of ‘lesser’ known monarchs, also I believe leader heads were an issue with the fact that Robert the Bruce ones already done by others is just a hashed Napoleon.

And you mean to say we don't chase haggis round the hills? :p

Remember that when you play the leader, you do not actually see your own leader head unless you are playing the mod specifically to play against Scotland. The units that calcagus included are the most comprehensive 'tartan' units of any Scotland mod to date that I have seen (thanks to my badgering!).

If people want to make leader heads, I don’t see why they cannot be added at a later date.

Anyone further suggestions about the unique building?

I will try my best to re-release Mr C’s code this weekend.
 
Heh I wasn't criticizing or anything. I just thought it odd that Malcom, who isn't really as well known got the nod over Bruce.
 
Na, too stereotypical. It's bad enough the majority of Americans think we're all roamin' in the gloamin' chasing haggis up the glens wearing kilts ;)

(I have actually been asked by Americans if we have tv 'over there')

Quick question to the author - Why did you decide on Malcom for a leader head? Why not Robert Bruce? I'm not saying it shoudl be Robert or anything, I'm just curious to know your thoughts?

They wonder about us Canadians to, some of them actually believe that we do not live in igloos and that we have cars and not just ski-doos, (Oh wait, I got that backwards :crazyeye: ).

It is stereotypical, but it still stirs my heart to hear bagpipes and see the kilted guys marching along. And of course we still speak like you in little ways that make the Americans wonder. :goodjob:

Anyways, I should check this oot again, when I get a chance to play Civ again that is.
 
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