Ok, since Slobberinbear makes it look so fun, I've decided to try running a Celtic roleplaying challenge. I'll freely admit that I'm nowhere near his caliber of playing, nevermind the bulk of frequent players here (I tend to lurk around Warlord, making brief forays into Noble from time to time). Thus, my challenge probably won't be anywhere near as interesting as his will be, but I'm hoping it'll be fun, and I might even learn a thing or two.
I've chosen to play as the Celts, being Celtic myself (Welsh). Brennus is my chosen leader - with Charismatic and Spiritual as traits, I feel he will be a good leader to use either for war or for peaceful building, as needed.
I've come up with a bundle of rules defining their restrictions. Feel free to comment on any of them, or suggest ones I should add or take away.
Once I have the logistics and such ironed out, I'll post the starting screenshot. I play every night most of the time, usually just after college, so I'll try to take notes and make a full report of my turns nightly.
On that note, should I play a set number of turns a night, or just play what feels right? The former is more even, but may get repetitive or boring over time for me. The latter will result in more sporadic bursts of posting and reports each night, depending on what I got done, but means I can get to what I feel is a milestone each time I report.
I've chosen to play as the Celts, being Celtic myself (Welsh). Brennus is my chosen leader - with Charismatic and Spiritual as traits, I feel he will be a good leader to use either for war or for peaceful building, as needed.
I've come up with a bundle of rules defining their restrictions. Feel free to comment on any of them, or suggest ones I should add or take away.
- Theocratic - will not allow other religions into the empire. All cities must have a missionary available before being founded if a religion is present. The Holy Shrine -must- be built as soon as possible.
- Must not chop forests outside the BFC. Jungles may be chopped as we see fit.
- Must trade resources where and when possible, attaining the best available price for our goods, fair or not.
- If another civilization makes an arrogant demand, we MUST go to war with them for better or worse.
- May not trade away spiritual or artistic techs. (Practical techs may be traded).
- Must not start wars without RP provocation.
- No Slavery Civic, no Vassals, no Capitulation.
- Must raze all captured cities in war.
Once I have the logistics and such ironed out, I'll post the starting screenshot. I play every night most of the time, usually just after college, so I'll try to take notes and make a full report of my turns nightly.
On that note, should I play a set number of turns a night, or just play what feels right? The former is more even, but may get repetitive or boring over time for me. The latter will result in more sporadic bursts of posting and reports each night, depending on what I got done, but means I can get to what I feel is a milestone each time I report.