I kinda like that idea.Or, I could put an old Apollo type pod on a flatbed transport and have it "launch" upon founding a city and descend to the new city location. Well, maybe I could..
What sort of colony craft do we want?
I'm fiddling with animations for FoundCity so I need to know what type of craft will be settling a lunar city.
I like the idea of a descending pod that unfolds as the city is founded, but that means that the colony ship will need to be airborn in transit. Or, I could put an old Apollo type pod on a flatbed transport and have it "launch" upon founding a city and descend to the new city location. Well, maybe I could...
Do we have to follow one of the animation flow charts in the examples givin us of the units in the game or can we make our own?
Can we make our own effects or do we have to us the ones already in the game?
I am currently working on a artillery unit that is supported by and moves with 4 rockets (I'll attach a pic of the model later as I left it at home).
I intend to add a full line of animations for it and I have a few questions (note: I do not have civ on this computer to check some things out so some of these may sound obvious):
Do we have to follow one of the animation flow charts in the examples givin us of the units in the game or can we make our own?
Can we make our own effects or do we have to us the ones already in the game?