Elephantium
Trampling the AI
Okay, I have a plan. Based on current citizen assignments and corruption levels, we'll begin execution when the last spaceship tech is three turns away from completion. We'll also need one Wonder to use as a prebuild; The Internet, Longevity, or Cure for Cancer would probably work (other wonders will likely be completed before we launch, so I don't want to use those as prebuilds).
Turn 1:
Corinth: Wonder (prebuild for SS Engine, 640 shields)
Turn 2:
Thermopylae: Palace (prebuild for SS Exterior Casing, 640 shields)
Turn 3:
Athens: Apollo Program (500 shields)
Turn 4:
Do nothing.
Turn 5:
Rhodes: Solar Plant (prebuild for SS Stasis Chamber, 320 shields)
Thessalonica: Solar Plant (prebuild for SS Life Support, 320 shields)
Turn 6:
Ellipi: Solar Plant (prebuild for SS Thrusters, 320 shields)
Delphi: Solar Plant (prebuild for SS Cockpit, 320 shields)
Turn 7:
No new builds.
Turn 8:
Marathon: Airport (prebuild for SS Docking Bay, 160 shields)
Turn 9:
Artemisium: Airport (prebuild for SS Fuel Cells, 160 shields)
Sparta: Airport (prebuild for SS Planetary Party Lounge, 160 shields)
Knossos: Airport (prebuild for SS Storage/Supply, 160 shields)
Turns 10-12:
Do nothing.
Turn 13:
Apollo completes. Zoom to Athens, then use the arrows to scroll through the other towns, updating prebuilds to SS parts.
Turn 1:
Corinth: Wonder (prebuild for SS Engine, 640 shields)
Turn 2:
Thermopylae: Palace (prebuild for SS Exterior Casing, 640 shields)
Turn 3:
Athens: Apollo Program (500 shields)
Turn 4:
Do nothing.
Turn 5:
Rhodes: Solar Plant (prebuild for SS Stasis Chamber, 320 shields)
Thessalonica: Solar Plant (prebuild for SS Life Support, 320 shields)
Turn 6:
Ellipi: Solar Plant (prebuild for SS Thrusters, 320 shields)
Delphi: Solar Plant (prebuild for SS Cockpit, 320 shields)
Turn 7:
No new builds.
Turn 8:
Marathon: Airport (prebuild for SS Docking Bay, 160 shields)
Turn 9:
Artemisium: Airport (prebuild for SS Fuel Cells, 160 shields)
Sparta: Airport (prebuild for SS Planetary Party Lounge, 160 shields)
Knossos: Airport (prebuild for SS Storage/Supply, 160 shields)
Turns 10-12:
Do nothing.
Turn 13:
Apollo completes. Zoom to Athens, then use the arrows to scroll through the other towns, updating prebuilds to SS parts.

. The only think I would say is that there is a fair bit of unclaimed land and the other continent has galleons so maybe that land should be settled first although it's mostly plains so we won't get too much from it. We need tons of settlers so we'll probably have to rush them (not too big a deal as we have plenty of food-rich corrupt towns) but balancing the income to afford the rushes and maxing out research with beakerheads will take some judgment calls. I think we should get enough on the final turn to help with our 4-turn research but selling our techs is, I think, the way to build the coffers. I think A-Theory is ready to be sold around as soon as we make peace with Shaka.
. I've just got caught with work and am in process with catching up with personal stuff