1375 AD Turn 265 (5)
Knidos founded in range of Cattaraugus
Battle for Cattaraugus
4th army is assigned the task. Defenders redlined.
4th Cav Army defeats 1/4 Rifle (64-5)
4th Cav Army defeats 1/4 Rifle (65-5)
4th Cav Army defeats 1/4 Rifle (66-5) and the city is ours. Raze for 7 slaves.
Battle for Ulsan
Artillery prelude
3rd Cav Army defeats 2/4 Rifle (67-5)
3rd Cav Army defeats 2/4 Rifle (68-5)
3rd Cav Army defeats 1/4 Rifle (69-5) and the city is ours. Raze for 7 slaves and a cannon.
Naxos founded in range of Tyrana
clear out some of the cav sitting around there first
eCav defeats 1/4 Cav (70-5)
eCav defeats 1/4 Cav (71-5)
vCav defeats 1/4 Cav (72-5)
Battle for Tyrana
vCav defeats 1/4 Rifle (73-5)
vCav defeats 1/4 Rifle (74-5)
vCav loses to 1/4 Rifle (74-6)
vCav defeats 1/4 Rifle (75-6) and the city is ours. Raze for 4 slaves.
Zulu nation is now cut in twain.
some mop-up.
eCav defeats 1/4 Cav (76-6)
eCav defeats 1/4 Cav (77-6)
eCav defeats 1/4 Cav (78-6)
eCav defeats 1/4 Cav (79-6)
Upgrade some captured cannon. Rush some settlers, which we desparately need. Rail and irrigate.
IBT
Zulu Cav attacks our new city at Chios. We lose some hps, but retreat 4 cavs and kill 1 (80-6)
Sparta: Inf --> Wealth
Pergamon: Settler --> Art (due in 4)
Delphi: Inf --> US
New Knossos: Settler --> Settler
Ephesus: Art --> Wealth
Rhodes: Court --> Wealth
Trot: Art --> Art (due in 7)
Gortyn: Art --> Settler
New Sparta: Art --> Settler
New Pharsalos: Settler --> Settler
1380 AD Turn 266 (6)
Zulus are now Fascists.
12 invading units this turn, including some rifles, so going to need to do some repulsing first. Redline the invaders with artillery
eCav defeats 1/4 Cav (81-6)
eCav defeats 1/4 Cav (82-6)
eCav defeats 1/4 Cav (83-6)
vCav defeats 1/4 Cav (84-6)
vCav defeats 1/4 Cav (85-6)
vInf defeats 1/4 Cav (86-6)
vCav defeats 1/4 Rifle (87-6)
vCav defeats 1/4 Cav (88-6)
vCav defeats 1/4 Cav (89-6)
vCav loses to 1/4 Cav (89-7)
vCav defeats 1/4 Cav and promotes (90-7)
vCav defeats 1/4 Rifle (91-7)
vCav defeats 1/4 Rifle (92-7)
vCav defeats 1/4 Rifle (93-7)
Battle for Ugarit
1st Cav Army defeats 1/4 Rifle (94-7)
1st Cav Army defeats 1/4 Rifle (95-7)
1st Cav Army defeats 1/4 Rifle (96-7) and the city is ours. Raze for 4 slaves and a cannon.
Cleanup and worker moves. Set up assaults for next turn. The unroaded jungle in the midst of Zululand is making it difficult.
IBT
Zulu and Arabs sign peace treaty.
Not many Zulu force smoving around/
Ellipi: Cathedral --> Inf (due in 2)
Corinth: Cathedral --> Wealth
Herakleia: Aquaduct --> Market (due in 13)
Argos: Inf --> Wealth
New Corinth: Aquaduct --> Market (due in 15)
Megara: Art --> Factory (due in 18)
1385 AD Turn 267 (7)
Potidaea founded in range of Pyongyang
Battle for Pyongyang
Only reg infantry there.
2nd Cav Army defeats 1/3 Rifle (97-7)
2nd Cav Army defeats 1/3 Rifle (98-7)
2nd Cav Army defeats 1/3 Rifle (99-7)
vCav defeats 1/4 Cav (100-7) and the city is ours. Raze for 6 slaves.
Battle for Namp'o
4th Cav Army defeats 1/3 Rifle (101-7)
4th Cav Army defeats 1/4 Rifle (102-7)
4th Cav Army defeats 1/4 Rifle (103-7)
vCav defeats 1/4 Cav (104-7) and the city is ours. Raze for 6 slaves
Some misc
vInf defeats 1/4 Cav (105-7)
eCav defeats 1/3 Rifle (106-7)
eCav defeats 1/4 Rifle (107-7)
eCav defeats 1/4 Rifle (108-7)
Found Kyme in range of Allegheny
Battle for Allegheny
vCav defeats 1/3 Rifle (106-7)
vCav defeats 1/4 Rifle (107-7)
vCav defeats 1/4 Rifle (108-7)
vCav defeats 1/4 Cav (109-7) and the city is ours. Raze for 6 slaves.
Mantinea founded in range of Pusan
Battle for Pusan
vCav defeats 1/3 Rifle (110-7)
vCav defeats 1/4 Rifle and promotes (111-7)
vCav defeats 1/4 Rifle and promotes (112-7) and the city is ours. Raze for 4 slaves and a cannon.
Getting tougher to cover everything as our lines get longer.
IBT
Egypt and Arabia make peace.
Portugal and Netherlands ally against the Inca.
Knossos: Inf --> Inf
Gortyn: Settler --> Wealth
Mytilene: Settler --> Settler
New Sparta: Settler --> Settler
New Rhodes: Settler --> Settler
1390 AD Turn 268 (8)
vInf defeats 1/4 Cav (113-7)
Navarino founded in range of Niagara Falls
Battle for Niagara Falls
vCav defeats 1/4 Rifle (114-7)
vCav defeats 1/4 Rifle (115-7)
eCav defeats 1/4 Cav (116-7 and the town is ours. Oh, and another leader too. Raze for 2 slaves.
Found Patras on the peninsula in range of Grand River and Salamanca.
Battle for Salamanca
vCav defeats 1/3 Rifle (117-7)
vCav defeats 1/3 Rifle (118-7) and the town is ours. Keep this one, since the location is fine, it's small, and we are short on settlers.
Battle for Grand River
vCav defeats 1/3 Rifle (119-7)
vCav loses to 1/3 Rifle (119-8)
vCav defeats 1/3 Rifle (120-8) and the town is ours. Again, keep.
vCav defeats 3/4 Cav (121-8)
IBT
Inca and Iroquois make peace
Zulu cav suicides against an Inf (122-8)
Refining comes in. Set research to Combustion due in 6.
Athens: CIA --> Wealth
Ellipi: Inf --> Inf
New Herk: Settler --> Settler
New Argos: Settler --> Market
Pharsalos: Cathedral --> Inf
Marathon: Cathedral --> Inf
Eretria: Settler --> Wealth
New Thessalonica: Settler --> Settler
Arabs complete Universal Sufferage.
1395 AD Turn 269 (9)
Well, we don't have oil, but we will soon enough as there are a couple sources in Zululand and unclaimed around our territory.
Tried to plant a spy with Shaka, but not successful.
Battle for Oil Springs
vCav defeats 1/3 Rifle (123-8)
vCav defeats 1/4 Rifle (124-8)
vCav loses to 1/4 Rifle (124-9)
eCav loses to 1/4 Rifle (124-10)
3rd Cav Army defeats 2/5 Rifle (125-10)
3rd Cav Army defeats 1/4 Cav (126-10) and the city is ours. Raze for 6 slaves.
Battle for New Bapedi
1st Cav Army defeats 3/3 Rifle (127-10)
1st Cav Army defeats 3/3 Rifle (128-10) and the city is ours. Going to keep it at least temporarily, as we can springboard to some other cities.
Battle for Wonsan
2nd Cav Army defeats 4/4 Rifle (129-10)
4th Cav Army defeats 4/4 Rifle (130-10)
4th Cav Army defeats 3/3 Rifle (131-10) and take the city. Going to keep for a while.
Misc.
vCav defeats 1/4 Cav (132-10)
vCav defeats 1/4 Cav (133-10)
vCav defeats 1/4 Cav (134-10)
vCav defeats 1/4 Cav (135-10)
Get set up to take Cheju next turn, move workers. Lots of workers.
IBT
Egypt declared on the Inca.
Thermo: Military Acad --> Army
New Delphi: Settler --> Settler
Pergamon: Art --> Wealth for a turn
Miletos: Art --> Art
Tegea: Settler --> Market
New Pharsalos: Settler --> Settler
Larissa: Settler --> Settler
1400 AD Turn 270 (10)
Battle for Cheju
eCav defeats 1/4 Rifle (136-10)
eCav defeats 1/4 Rifle (137-10)
eCav loses to 1/4 Rifle (137-11)
vCav defeats 1/4 Rifle (138-11) and the city is ours. Keep for the time being.
Clean up invaders
vCav defeats 2/4 Cav (139-11)
vCav defeats 2/4 Cav and promotes (140-11)
vCav defeats 2/4 Cav (141-11)
vCav defeats 1/4 Cav (142-11)
vCav defeats 2/4 Cav (143-11)
vCav defeats 2/4 Cav (144-11)
Place 2 settlers and then abandon Wonsan - I think this is the implementation of the combat settler strat - I moved the settlers to our territory at the edge of Wonsan, then disband, and found the next cities, thereby getting close enough to the enemy citites to bombard. Rail to the new cities.
Battle for Hyangsan
Take the extrashot after redlining to get from size 7 to 6.
eCav defeats 1/3 Rifle (145-11)
eCav defeats 1/4 Rifle (146-11)
vCav defeats 1/4 Rifle (147-11) and the city is ours. Keep for the moment so we can get to...
Battle for Seoul
4th Cav Army defeats 1/3 Rifle (148-11)
4th Cav Army defeats 1/3 Rifle (149-11)
vCav loses to 1/3 Rifle (149-12)
eCav defeats 1/4 Rifle (150-12)
e*Cav defeats 1/4 Rifle (151-12)
vCav defeats 2/4 Cav (152-12) and we get the city, along the the Colossus and the Great Lighthouse. Guess I'll keep for now.
more cleanup
vCav loses to 1/3 Rifle (152-13)
vCav defeats 1/3 Rifle (153-13)
vCav defeats 4/4 Cav (154-13)
vCav defeats 4/4 Cav (155-13)
Battle for Tugela
3rd Cav Army defeats 2/4 Rifle (156-13)
3rd Cav Army defeats 1/4 Rifle (157-13)
3rd Cav Army defeats 1/4 Rifle (158-13). Keep the city so we can get to Isandhlwana, which will have to be next turn since we are just about out of attackers this turn, and all the artillery has fired.
and one more
vCav defeats 4/4 Cav and promotes (159-13)
Protect the exposed units. I think we got everything covered.
Ending OOB
2 Settlers
213 Slaves
33 Cavalry (22v/11e)
59 Infantry (56v/3e)
46 Artillery
2 Galleys
2 Galleons
4 Cav Armies
12 Guerillas (12v)
We are building
2 Aquaducts
1 Army
5 Artillery
1 Courthouse
5 Factories
4 Infantry
4 Markets
a ton of Settlers
1 Stock Exchange
And the file
>>FILE<<.