EmperorFool
Deity
I tried to find out why a Forest Chop takes the same number of turns by starting the following thread:
Forest Chop in both Quick and Normal Speed games is 3 turns?
The following post in that thread seems to be the most insightful:
http://forums.civfanatics.com/showpost.php?p=8413607&postcount=6
Could the BUFFY-3.19.001 module affect the number of Worker turns it takes to Chop a Forest (especially for Quick speed games)?
That post makes it look like it's always been that way. Where does BUFFY come into the picture?
To be clear, these aren't rounding errors per se, just a simple fact that the game speed ratios are percentages (67%) instead of a fraction (2/3 = 0.666666666... ~= 0.67).


I'm playing current Immortal BOTM as my 1st game with BUFFY and I'm really impressed with the help provided by the new interface and advisors. Some may argue this help is like a clutch and could "dumb down" gameplay. Stuff like mouseover telling how many coins will a harbor add to this city, or how many hammers a factory will add, etc. The fact is, it is improving my decision-making (or so I think
).