Great.
As a general note for everyone, the mod basically requires the highest unit art setting to work properly. This is because not all the unit art I am using comes with a low res texture and/or animation, which leads to unexpected behaviour when it is set to low. It is pretty safe to use the highest setting because it is handled by your graphics card. Unlike CPU and RAM, Civ4 can make use of modern graphics card without problems (at least to the extent required here), so there is no downside to using it. On the other hand, if you do run into issues with performance, they are likely caused by RAM or CPU, where your graphic setting has no impact.