Yes, to the update following that one. Should I avoid doing that in the future?Have you updated while the game was ongoing?
Thanks for reporting this with a save included. It helped me figure out what was going on. Counter to what I said earlier, there was no error in the logic determining the disappearing religion, neither was there any inherent bias toward removing Zoroastrianism after a certain year in the code anymore (I must have removed it already). In fact, the code selecting the religion to disappear included a provision to always keep the state religion present in the city.2. I'm playing Persians past their expiration date of 350 AD, and am running Clergy+Zoroastrism as my state religion. Zoroastrism disappears from cities in its core area, where I'm trying to run cities with fully developed state religion buildings. (Screenshot) Is that intended or should I hand over one-turn-before-save files?
If it is intended, I suggest modifying the URV for that religion because it will be a pain to keep reconverting cities and rebuilding the religion buildings every few turns. The URV wants Parsa to achieve Legendary Culture sometime in the Industrial Age, while upholding the religion spread of 10%.
Spoiler Screenshot :
As the US, the French are flipping Boston and I don't get notified (last git version on develop)
This is another case where the Apostolic Palace agrees to assign a city from a Protestant civ to a Catholic civ without the Protestant player being given the option to refuse or even a notification.I'm not even sure, at the beginning of the turn it is mine, by my next turn starting it is French, zero notification.
Porcelain Tower effect overrides no foreign trade routes civic effect
bool CvPlayer::isNoForeignTrade() const
{
return (getNoForeignTradeCount() > 0);
return (getNoForeignTradeCount() > 0 && isHasBuildingEffect((BuildingTypes)PORCELAIN_TOWER));
}
I was on the update you put out Sunday, or maybe Saturday. I'll update and see if that works.Hm, the current state of the code doesn't reflect your error message. I don't think you are up to date.
That was fast!No, sorry. I was on the 1.16.2 code when checking that, so my mistake. Fix is coming.
What do you mean by disappear? Does the building disappear from the building list or does its art no longer get displayed on the world map?Don't know if it's a bug or not but every time you build the Blue Mosque in Konstantiniyye the Hagia Shophia always dissapears from the City