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Bug Reports and Technical Issues

Discussion in 'Rhye's and Fall - Dawn of Civilization' started by Leoreth, Sep 11, 2014.

  1. Seakin

    Seakin Chieftain

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    Error regading a civ spawn.
     

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  2. Seakin

    Seakin Chieftain

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    And one in the indian victory conditions.
     

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  3. Seakin

    Seakin Chieftain

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    Another one for the Russians.
     

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  4. Seakin

    Seakin Chieftain

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    The Germans named Austrian Empire in 900 AD.
     

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  5. Dominus the Mentat

    Dominus the Mentat Warlord

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    Catholic and Zoroastrian URV goals have some errors regarding the maximum numbers in the victory screen.
    Civ4ScreenShot0066.JPG Civ4ScreenShot0070.JPG
     
  6. Hickman888

    Hickman888 Warlord

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    Yes, to the update following that one. Should I avoid doing that in the future?
     
  7. Leoreth

    Leoreth 心の怪盗団 Moderator

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    It shouldn't be a problem too often (I didn't realise it would be myself, which is why I didn't leave a warning), but if you want to be on the safe side, yes.
     
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  8. Leoreth

    Leoreth 心の怪盗団 Moderator

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    Thanks for reporting this with a save included. It helped me figure out what was going on. Counter to what I said earlier, there was no error in the logic determining the disappearing religion, neither was there any inherent bias toward removing Zoroastrianism after a certain year in the code anymore (I must have removed it already). In fact, the code selecting the religion to disappear included a provision to always keep the state religion present in the city.

    Instead, after the disappearing religion was determined the variable was ignored and a completely different variable was used to remove the religion. This variable would often end up with Zoroastrianism as its value, simply because it's the last religion in the list (after iterating all religions). In other words, the logic was completely fine and it was a completely unrelated stupid error that kept targeting Zoroastrianism. The Zoroastrian dark ages should be over.

    I still took the opportunity to improve the code a little bit. Instead of picking the religion to disappear mostly randomly out of a list of possibly disappearing religions, there is now a priority list. It mainly takes into account the spread chances in the current city, but is also modified by the presence of religious buildings. In other words, you have some control over which religion disappears by having its buildings in the city. Having religious buildings does not reduce the chances of a religion disappearing in general, though.
     
  9. Leoreth

    Leoreth 心の怪盗団 Moderator

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    This is another case where the Apostolic Palace agrees to assign a city from a Protestant civ to a Catholic civ without the Protestant player being given the option to refuse or even a notification.

    If you still have saves from this game, anything that is before the previous turn would be helpful.
     
  10. Seakin

    Seakin Chieftain

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    I noticed in my games that Catholicism never spawned from the Great Schism event but only later from resarching the tech (or possible a cathedral build).
    The save contains a roman collapse where i would asumme the event to happen.
     

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  11. Caesar Augustus

    Caesar Augustus Prince

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    I haven't played far enough to know if it's just a display error or not but the 2nd Canadian UHV goal starts to show a checkmark by the "Controls all cities in Canada" section at some point after I found my 4th city even though England still controls St. John's.
     

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  12. merijn_v1

    merijn_v1 Black Belt

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    Shouldn't it be !isHasBuildingEffect((BuildingTypes)PORCELAIN_TOWER))? (With an ! )

    Code:
    bool CvPlayer::isNoForeignTrade() const
    {
        return (getNoForeignTradeCount() > 0);
        return (getNoForeignTradeCount() > 0 && isHasBuildingEffect((BuildingTypes)PORCELAIN_TOWER));
    }
     
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  13. Dominus the Mentat

    Dominus the Mentat Warlord

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    Some bugs:

    1700 scenario - There is a camp improvement 1 tile west of Kaifeng, but no resources in the tile.
    Civ4ScreenShot0007.JPG
    - Lasa and Qiqihaer begins both with 1 Firelancer and 1 Militia. Is that intended ?
    - Uzbeks leaderhead changes from Tamerlane to Alp Aslan in turn 10 (1730). Is that intended ?

    Mongols cannot declare war to any civilization after 10 turns. That makes their first UHV impossible to complete.

    Edit: the Abbas save is the leaderhead issue. Just end the turn and you'll see Alp Aslan in Tamerlane place
     

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  14. Hickman888

    Hickman888 Warlord

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    Got a Trading Company error again, and hovering over the "Draft an army..." option pops up the python exception again.
    Spoiler Python exception :
    20200803170336_1.jpg

    The Ottomans are also still not spawning in my games. No save to report, but I'll actively observe and get a save during my next playthrough.
     

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  15. Leoreth

    Leoreth 心の怪盗団 Moderator

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    Yes, please keep a pre 1280 save in case you have another game where the Ottomans do not spawn.
     
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  16. Leoreth

    Leoreth 心の怪盗団 Moderator

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    Hm, the current state of the code doesn't reflect your error message. I don't think you are up to date.
     
  17. Hickman888

    Hickman888 Warlord

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    I was on the update you put out Sunday, or maybe Saturday. I'll update and see if that works.

    Edit: I still get the error.
    Spoiler Error :
    20200804184617_1.jpg
     
  18. Leoreth

    Leoreth 心の怪盗団 Moderator

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    No, sorry. I was on the 1.16.2 code when checking that, so my mistake. Fix is coming.
     
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  19. Hickman888

    Hickman888 Warlord

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    That was fast! :lol:

    Edit: It works now, thanks!
     
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  20. ShinobiHus92

    ShinobiHus92 Chieftain

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    Don't know if it's a bug or not but every time you build the Blue Mosque in Konstantiniyye the Hagia Shophia always dissapears from the City
     

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