Bug Reports and Technical Issues

It's not always immediate, but they should leave as soon as the next check is performed.
 
It seems like the 2nd Arabian historical goal: control certain regions in 1300 AD does not check. Latest Git version.
 

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Is the mechanic to change pagan temples into major religion ones when the religion spreads into the city still active? I tried it, got the message saying "the citizens are repurposing the temple", but then checked in the city and there was nothing there.
 
Both noted. I'll try to do a round of bugfixes in the next couple of days.
 
Khmer can declare war on Indonesia regardless of the 10-turn peace protection in the 600 AD scenario. The bug's been there since the beginning of time, I'm surprised it's still there. A fix?

Even with the fix, Khmer can destroy Indonesia with a single archer if Indonesia spawns at war. Just like the situation with China and Mongolia, a chariot is enough to kill the latter civilization if it spawns at war.
 
I want to have a proper solution against these exploits, so that will have to wait until I have time to implement this proper solution.
 
is there any way to stop collapse civilization ?

actually it should not happen to collapse yet but they start to collapse already.

so it s not realistic :(
 
and the condition of start of italy civilization

roma or venezia one of these city, should be independent city ?

when i play german empire (holy roman)

if i take roma and venezia all then italy doesn't come out ?
 
That's correct.
 
why my civilization's leader doesn't change ?

if i play japan my leader is always oda nobunaga until modern age.

if i change capital leader would be change too ?
 
Do you have any custom UIs installed for the base game?
 
Did you have anything else installed before?
 
Have you patched the game to 3.19? The patch is available here on CFC.
 
Looks like it. Is the game installed in Program Files/Firaxis Games?
 
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