I did and nothing bad happened. All works. Babylon gets reborn that turn, perhaps something in your files is not synchronized with what everyone else has.OK, try this one, just hit End Turn. I'm on newest update and the bug is still there, I believe.
Playing as Turks i have two of my cities flipped to Byzantine Empire. They seem to have Collapsed and lost two of their cities and ALL of it's military but gained two of my cities. Save from one turn before.
Spoiler Before :
Spoiler After :
Both are fixed with the latest update.Met a division by zero error when calculating resurrection, I suppose.
Spoiler :
I've had it happen after I or someone else built the Brandenburg Gate. Never before, and never happens to a civ that doesn't have it.Okay, thanks for mentioning. I don't think I can do much about that without more detail though. If everyone could keep their eyes open for this to get me a save I would appreciate it.
What are commonly called the Aztecs were an alliance of 3 Nahua tribes/city-states.Mexica is the Aztec word for Aztecs. The Aztec name changes to Mexico when they become a vassal or adopt a state religion.
So it's more historically accurate that the Vikings use Galleys not Cogs and it's therefore up to the player to upgrade them? Makes sense. When do you think the Vikings should be using cogs?The reason is that it's the Vikings.
So it's more historically accurate that the Vikings use Galleys not Cogs and it's therefore up to the player to upgrade them? Makes sense. When do you think the Vikings should be using cogs?